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Js, kotlin, c# to choose Android application on

C#, Javascript and Typescript — incorrectly specified categories?
112 USD
Project translated automatically. Log in or register, to view the original The essence of the program is that we are not looking at the real starry sky, but at https://stellarium-web.org/. That is, we point the camera at the monitor where this site is open, then we select 3 stars (most likely this is done using opencv methods) and then we need to compare or somehow identify the points we found (stars), most likely this is done using some catalog that compares these stars based on some parameters (this is the most difficult part and I would like you to come up with how this can be done and what algorithm you have created for comparison). Also, after determining the stars, the program should not search for new stars, but only work with the selected ones. Also, later on, it will be necessary to parse other data from Wikipedia about these stars. Next, or at the very beginning, it will be necessary to display the coordinates of these stars relative to the camera of the phone, that is, changing values in relation to the camera (x;y). As fast as possible.
Proposals 1
Dmitry K.

Dmitry K.

26 0
  • Projects 26
  • Rating -
  • Rating 1 865

Budget: 45000 UAH Deadline: 30 days

Hello,

I have experience working with openCV, as well as with computer vision in general, I have done pupil detection and finding the center.

But the price is significantly lower for you.

Copy 10 May 2024

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Urgent

Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
167 USD 12 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Ivan Pevtsov
  • Ivan Pevtsov
  • Kyiv, Ukraine
  • Projects -
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  • Rating 65
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  • Published: 10 May 2024, 11:11
  • Views: 41
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Ivan Pevtsov
  • Ivan Pevtsov
  • Kyiv, Ukraine
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  • Published: 10 May 2024, 11:11
  • Views: 41
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