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Code for ZennoPoster

C# — incorrectly specified categories?
45 USD
Client's review of cooperation with Leonard O.
Code for ZennoPoster
45 USD
Pleasant impressions of working together. I recommend for collaboration.

5.0

Evgeniy Zhak

Evgeniy Zhak

Reciprocal Feedback
25 April 2025
Freelancer's review of cooperation with Evgeniy Zhak
Code for ZennoPoster
45 USD
Quick clear explanation of all aspects of the order and adjustment of the technical specifications, everything is great!

5.0

Leonard O.

Leonard O.

Reciprocal Feedback
25 April 2025
Project translated automatically. Log in or register, to view the original

Hello. It is necessary to write clean C# code for ZennoPoster


1. The code works with the received variable url
2. A request is sent to the service fetchfox.ai with url + prompt that is written directly in the code
3. Waits for a response from the service
4. We receive the response and store it in the ZennoPoster variable


API documentation here https://docs.fetchfox.ai/developers/http-api
It is preferable that it works out of the box in ZennoPoster without additional libraries

Please suggest a price and deadlines in the comments

Proposals 2
Ivan Chernov

Ivan Chernov

0 0
  • Projects -
  • Rating -
  • Rating 355

Budget: 700 UAH Deadline: 2 days

Good day! I can help you with this task. Write if you need anything.

Copy 24 April 2025
Leonard O.

Leonard O.

Winning proposal
7 0
  • Projects 7
  • Rating 5.0
  • Rating 1 122

Budget: 2000 UAH Deadline: 1 day

Good day, I can help with the implementation of this task, write to me.

Copy 24 April 2025

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Current freelance projects in the category C#

Urgent

Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
167 USD 13 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Evgeniy Zhak
  • Evgeniy Zhak
  • Kyiv, Ukraine
  • Projects 21
  • Rating 5.0
  • Rating 589
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  • Published: 24 April 2025, 13:28
  • Views: 61

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Evgeniy Zhak
  • Evgeniy Zhak
  • Kyiv, Ukraine
  • Projects 21
  • Rating 5.0
  • Rating 589
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  • Published: 24 April 2025, 13:28
  • Views: 61
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