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Level Designer (Level / Environment Designer)
We are looking for a candidate for one of our projects. The candidate will be responsible for scene placement, lighting, post-processing, and final visual editing of the scene. Main tasks include - Environment assembly: Importing and organizing 3D objects in Unity (URP/HDRP) following a clean hierarchy. - Scene filling: Placing objects, decals, and small details to create mood and atmosphere. - Lighting and post-processing: Creating and iterating real-time / baked lighting, exposure, tonemapping, LUT, bloom, depth of field, fog, color correction. - Optimization: Profiling scenes; managing LOD, lightmap, probe, and occlusion to achieve target performance.
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кандидати у розділі "вакансії"
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