[Minecraft] Development of BloodMoon mod required — rifts, technomagic, bosses, and etheric energy
🔧 [Project] Development of "BloodMoon" Build (Minecraft 1.7.10) — technomagic, emptiness, rifts
Project description:
Looking for a developer (or team) to implement an original project BloodMoon — a unique modification of Minecraft and a complete client build.
Concept — technomagic and Emptiness: unstable energy sources, reality rifts, interaction with the ether, creations powered by the force of emptiness.
Some mechanics and visuals are already developed — implementation in the mod and configuration of the build are required.
What needs to be done:
✅ Custom mod (Forge or Fabric, by agreement):
Energy system of Emptiness
Generators, ether links, channels
Keys of Emptiness and ether bridges
Machines: Void Generator, Void Miner, Void Spawner, Altar of Rift
Unique armor, tools, weapons (Void Armor, Voidrend)
Bosses and mobs (Essence Reaver, Rift Guardian, Watcher)
✅ Minecraft client build (1.20.1–1.20.6):
Integration of basic mods (NEI, IndustrialCraft 2, Thermal Expansion)
Mod optimization and stability
Launcher (with future website integration)
✅ (Optional) Long-term support and project refinement
About the BloodMoon project:
Atmosphere of dark technomagic, rifts, and distorted reality. Emptiness energy is the key to development and interaction with the world.
Visual style: dark tones, violet-red palette, unstable energy, glyphs, crystals, mystical effects.
Desired candidate:
Experience creating Minecraft mods (Forge or Fabric)
Understanding of game design and balancing
Ability to manage project in stages
Bonus: experience with launcher integration and client-assembly creation
Payment:
Fixed or hourly — to be discussed
Stage-based payment for completed work blocks
Contact and details:
Leave feedback, suggest ideas. The project is large and interesting — it will be a pleasure to cooperate on a long-term basis!
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Привет, какие может будут условия, предложения, вопросы по роботе? у меня есть цель создать собственый лаунчер на базе нового мода, но для начала нужен сам мод и его реализация, намётки и идеи есть, наброски визуализации тоже, планы на интеграцию с другими модами
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