Budget: 0 USD Deadline: 3 days
Готов выполнить работу по созданию кулонов. Попробовал сделать эту деталь в максе. Отправлю скрин в личку.
Нужно смоделировать еще 3 таких кулона по анологии с вложенным,
отличия от вложения
1) форма и огранка камня ( камней таких нет - прийдется моделировать )
2) вместо листика на ленте пересекающей камень другая фигура ( снежинка, морская звезда, бабочка )
если будете моделить в 3D Max то желательно так же как во вложении с лоу поли под турбосмут, что бы можно было поправить в случае чего.
3 кулона по 20$ каждый, и того 60 $ за 3 модели.
Я смоделировал в 3д максе этот кулон за 2,5 часа - так что ожидаю за день получить все 3 модели.
оплата с задержкой ( 25 августа.)
ребята большая просьба делайте ставки если уверены что вам интересен этот проект и вы способны его выполнить, а то полемики много а толку нет.
Заявки есть, работу берете а никто ничего не делает, что за...? никто не объяснит что за мода такая?
Budget: 0 USD Deadline: 3 days
Готов выполнить работу по созданию кулонов. Попробовал сделать эту деталь в максе. Отправлю скрин в личку.
Budget: 50 EUR Deadline: 2 days
обращайся
Budget: 0 EUR Deadline: 1 day
готов выполнить
Budget: 60 USD Deadline: 1 day
Добрый день!
Смоделирую кулоны, опыт работы в 3д максе почти год.
Budget: 18 USD Deadline: 2 days
Здравствуйте. А сроки? Сегодня я пока занята. На когда надо?
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.
Task: Create a 3D interior collage based on the carefully provided technical assignment (examples attached). Prepare 2–3 angles. If necessary, make up to 3 rounds of revisions after agreeing on the first version. Deliver the finished images in high-resolution JPG/PNG format.Expected result: A quality 3D collage that visualizes the interior concept and helps assess the future appearance of the space before the renovation or project implementation begins.
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.
We are looking for an experienced specialist in Architectural Visualization to create a VR visualization of a premium-class villa. It is necessary to develop a photorealistic virtual tour in 360° format with the ability to view it in VR glasses (Meta Quest or similar devices). Source materials: 3D model of the villa (if available); architectural plans and visualizations; photos and project materials. Requirements: photorealistic exteriors and interiors; 360° VR panoramas; ability to transition between rooms; high quality of lighting, materials, and environment. When responding, please attach a portfolio of similar projects (architectural visualization, VR tours, real estate).
We are looking for a specialist to create photorealistic visualizations. We have ready: plans; facades; dimensions. It is necessary to perform: 1 photorealistic render of the house SOLO; 1 photorealistic render of the house DUO. Requirements: maximum photorealism; high resolution; willingness to make minor adjustments if necessary. Please indicate the cost of the work and the deadline right away. Responses without a price will not be considered.