• Projects 18
  • Rating 5.0
  • Rating 928

Budget: 2200 UAH Deadline: 2 days

Hello Alena. I specialize in 3D character modeling, working in low poly / stylized direction. I can create characters based on descriptions, provide a neat UV unwrap, and prepare a general texture sheet for all characters, as specified in your technical requirements.

Software: 3D Max, Blender, 3D Coat, Photoshop.

Regarding pricing: approximately from $50 per character, depending on the level of detail and the number of models.

Regarding timelines: about 1–3 days for one character.

I can prepare the models in a convenient format for further work/integration.

  • Projects 16
  • Rating 4.3
  • Rating 2 221

Budget: 2000 UAH Deadline: 5 days

Good day, I am very interested in working with you. I offer quality execution of the tasks set and promptness. Let's discuss the details in a private chat and start our collaboration.

  • Projects 47
  • Rating 4.6
  • Rating 2 456

Budget: 2200 UAH Deadline: 3 days

Hello! I have experience working with low-poly characters and resource optimization for game engines. I understand the importance of working with texture atlases to ensure low system load, so the approach of using a shared sheet for multiple characters is exactly what I practice.

How I work:
1) Software: I use Blender for modeling and creating UV mapping.
2) Optimization: I create clean topology that is perfect for animation and further baking. I make the UV mapping as tight and logical as possible to effectively utilize the texture atlas space.
3) Result: I deliver finished models in a format convenient for your engine (fbx/obj/gltf) along with texture files in the required resolution.

Examples of my work:
You can view my 3D models and graphic cases here: Behance

  • Projects -
  • Rating -
  • Rating 528

Budget: 2200 UAH Deadline: 3 days

Hello, I specialize in creating 3D characters. Main portfolio https://www.artstation.com/user-8252456 I also make low poly models, for example - the task was to create a character in the form of Princess Sofia with a real person's face in a cartoon style (the face is blurred). Google Drive
According to the specifications, 15,000 tris, one texture set. I do everything carefully and quickly. The price of the model is 40-50 dollars. It takes 1-3 days for one character. I use ZBrush, Maya, and Substance Painter.

  • Projects 62
  • Rating -
  • Rating 5 780

Budget: 1111 UAH Deadline: 1 day

Hello!
I am interested in your vacancy. I work in the gamedev field and specialize specifically in creating 3D characters — this is my main focus. I have experience with the full pipeline: from modeling and UV mapping to texturing and preparing models for integration into the engine.

I work in Blender, ZBrush, Substance Painter, and Unreal Engine. I understand the requirements for optimization, organizing common texture atlases for characters, and preparing assets for further development.

I can:
— create characters based on descriptions
— make precise UV mapping
— organize a common texture sheet according to your specifications
— prepare final files in a convenient format for further work

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Current freelance projects in the category 3D Modeling

13 July
13 July