Budget: 18000 UAH Deadline: 7 days
Good day!
I have reviewed the reference and the contractor's comparison — I see the problem you mentioned: currently, the model has lost the characteristic silhouette of the bison, especially the shape of the head, forehead, neck transition, mane volume, and overall body mass.
I can take on the task not just to create a low-poly model, but to preserve the recognizability and monumentality of the original render.
My approach:
• first, reproducing the silhouette and proportions 1:1 relative to the reference
• separate processing of the muzzle, horns, and mass of the front part
• preserving the position and proportions of the entire herd composition
• only then stylizing into low-poly (not the other way around)
• controlling the appearance at large scales (7×12 m — this is closer to object design than to a regular 3D model)
I will also consider:
• breaking down for production/assembly (if needed)
• checking the silhouette from distant angles
• detailing only where it truly enhances perception
• several stages of form approval before the final version
I can show intermediate blockout/silhouette previews to cut off the wrong direction early on.
Cost: 18,000–35,000 UAH
(depends on the number of bison and the depth of processing for production)
Deadline: 7–12 days for the first final version of the concept
This is exactly the type of task where the main KPI is that a year later, no one says: "it doesn't look as cool as in the render."


