Modeling figures in low poly style (polygonal figures) for metal fabrication
We have a brief from the client, generated by AI. The task is to create this in a low-poly style but as closely resembling the client's render as possible - the same positions, dimensions (proportions), facial expressions if that can be said.
In the attached file "Comparison" are the models made by our contractor, but neither us nor the client are satisfied with the silhouette of the bison - it does not resemble the original primarily due to its silhouette and face... considering that this will be a unique project for Ukraine and beyond (I remind you that the height of the largest bison is 7 meters, and the length is almost 12 meters) we must make this as cool as possible.
Therefore, I am currently looking for other contractors, even if I have to pay for the work of 2 or 3, it is important for me to make the project as realistic as possible. The budget is not a concern (within reason, of course), the main thing is to make it of the highest quality and quickly
Applications 3
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2271 10 0 Good day!
I have reviewed the reference and the contractor's comparison — I see the problem you mentioned: currently, the model has lost the characteristic silhouette of the bison, especially the shape of the head, forehead, neck transition, mane volume, and overall body mass.
I can take on the task not just to create a low-poly model, but to preserve the recognizability and monumentality of the original render.
My approach:
• first, reproducing the silhouette and proportions 1:1 relative to the reference
• separate processing of the muzzle, horns, and mass of the front part
… • preserving the position and proportions of the entire herd composition
• only then stylizing into low-poly (not the other way around)
• controlling the appearance at large scales (7×12 m — this is closer to object design than to a regular 3D model)
I will also consider:
• breaking down for production/assembly (if needed)
• checking the silhouette from distant angles
• detailing only where it truly enhances perception
• several stages of form approval before the final version
I can show intermediate blockout/silhouette previews to cut off the wrong direction early on.
Cost: 18,000–35,000 UAH
(depends on the number of bison and the depth of processing for production)
Deadline: 7–12 days for the first final version of the concept
This is exactly the type of task where the main KPI is that a year later, no one says: "it doesn't look as cool as in the render."
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903 28 0 1 Hello! I create cool low-poly stuff and I'm ready to do it for you as well. Feel free to reach out. I would be happy to collaborate.
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636 9 0 Good day,
well this is no longer low poly literally, but a take on that style, meaning the output will be a high poly with "almost" sharp (low poly) angles and without perfectly straight lines, I am sure that this approach will satisfy you.
I can make an exact copy.
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441 1 0 I have all the necessary resources and experience, so I am ready to start working immediately and complete the task in the shortest possible time without compromising quality.
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364 1 0 Good day. It seems to me that we need to act in the most difficult yet artistic way here. I would create a full sculpture with well-readable forms, working on the silhouette and proportions. Only after agreeing on the sculpture can we move on to the sculptural low poly. Automatic triangulation and decimation won't work because there is no control. Here, we can only manually polish and control the edge flow for maximum quality. I may be wrong, but I believe this is the way to proceed.
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367 4 1 Good day! I am interested in your project and would like to complete it. I work in Blender, Cinema 4D, 3ds Max and have experience. If the offer is still relevant, please write to me privately. I would be happy to do this work!
Behance
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386 Good day! I am ready to discuss your project. I have grasped the essence of your brief, and I will do everything clearly, quickly, in a low-poly style, and I will create a nice render. Here is the link to my portfolio:
Freelancehunt (the price and deadline are not clear, we will discuss them in private)
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і де він не схожий, якщо схожий?
чи вам попіксельна схожість потрібна - як фото у паспорті?
от ваша модель

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Каркас напевне теж потрібен.. це як зварювальникам + так і деформації.. проект досить крутий
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І знов ті самі питання.
У Віталія є замовник який нагенерував собі картинку і так закохався в неї що вирішив зробити точнісеньку копію висотою з триповерховий будинок.
Мені пропонувався цей проект і я задавав ті самі запитання у відповідь людина просто зникла. І слава богу.
Зараз хтось не такий допитливий вже все ж взявся за такий самий проект.https://freelancehunt.com/project/konstruyuvannya-figur-stili-low-poly/1628063.html#bids
Цікаво буде спостерігати чим все закінчиться. -
Віталію, так у вас же виконують цей проект. навіщо відкривати ще один?
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Нажаль використання такого міцного інструмена як ШІ, дуже занижує замовникам розуміння власної задачі .
Деякі не можуть два слова звязати і генерують портянку на день читання.
Другі генерують картинки і вважають їх вичерпним конструкторським документом. -
Головне щоб молодих тварин не робили масштабуванням .а використали реальні фото.. це не динозаври .. можливо помиляюсь і планується масив об'єктів різного розміру але однотипні
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