Budget: 500 UAH Deadline: 1 day
Good day, ready to do everything quickly and qualitatively for you by tomorrow
Budget: 500 UAH Deadline: 1 day
Good day, ready to do everything quickly and qualitatively for you by tomorrow
Budget: 500 UAH Deadline: 1 day
Hello, I have rich experience in sound processing. I will do everything qualitatively and quickly.
Budget: 500 UAH Deadline: 1 day
Hello, I edit audio files a lot, I can help you, I will do it as soon as possible)
Budget: 555 UAH Deadline: 1 day
Good day, I am ready to start right now. I specialize in sound processing and post-production. I will work on the sound. Voices will be balanced in volume. I will do everything necessary promptly and with quality. I have completed numerous similar projects. Recently, I worked on a similar project. There are reviews about them in my profile. I will be glad to cooperate with respect, Timur.
Budget: 500 UAH Deadline: 1 day
Good evening, I will do it qualitatively and quickly, write, let's work together)
Budget: 500 UAH Deadline: 2 days
Hello, I will be glad to work with you!
I will do it interestingly and with high quality, I will make corrections. I can start today.
Examples of my work:
→ Freelancehunt
→ http://658196b1d31b9.site123.me/
Budget: 500 UAH Deadline: 1 day
Good evening. I am working right now. I can complete your order.
Budget: 500 UAH Deadline: 1 day
Good day! Ready to perform your task! I have extensive experience (over 10 years) in this field. Will complete quickly and professionally. Ready to start immediately.
My portfolio: Freelancehunt
Budget: 500 UAH Deadline: 1 day
Hello, I will do it even faster. Send the files and I will start right away.
Budget: 500 UAH Deadline: 2 days
Good day!
I will edit your audio file.
Ready to start working on the project today.
I'm looking for a sound engineer to process the lines of the Ukrainian voiceover for the game Slay the Princess. The material is already being recorded by actors. Each line is saved as a separate audio file in FLAC format, 24 bit / 44 100 Hz / mono. The total volume of the project is about 9,800 lines of varying lengths. The work can be done in parts as recordings come in from the actors. What needs to be done: — clean the recordings from background noise, clicks, excessive breaths, and other defects; — remove excessive room reverb if necessary; — equalize the volume of the lines; — apply filters where needed; — perform basic equalization, compression, and other necessary processing; — trim excess silence at the beginning and end of the recording; — preserve the original name, format, and structure of the files; — do not change the tempo, pitch, or delivery of the voice without specific instructions. Careful and consistent processing of all lines is required so that the voices sound natural in the game. Before starting work, I will provide a small test selection to agree on the processing chain and desired result. The recordings were made by different actors in different conditions, so they may vary slightly in quality, noise level, volume, and room acoustics. They need to be brought to a maximally uniform and cohesive sound without losing the naturalness of the voices. Experience with game voiceovers, dubbing, audiobooks, or a large number of short voice files is preferred. In your response, please include examples of voice processing "before/after," specify the software you use, estimated timelines, and the cost of processing one minute of finished material. The estimated budget for the entire project is 4,900 UAH. Payment can be made in parts for the actual volume completed.
Hello! I need to improve the quality of an audio recording for clear understanding of the words. Here are the task details: The conversation of a person is poorly audible due to strong background noise from a car engine. The engine sound is monotonous but drowns out the useful signal (speech). Additionally, the voice sounds muffled as the conversation was conducted through a speakerphone. The duration of the recording is approximately 15-20 minutes. Maximize the suppression of the low-frequency rumble of the engine, raise the intelligibility frequencies of speech (range 1–4 kHz), and make the words clear for transcription (minutes). Special requests: It is important not to "squash" the sound with AI filters so that the voices do not turn into robotic metallic artifacts. If it is impossible to completely remove the rumble without harming the speech, it is better to leave some noise but preserve the articulation of the words and ensure that both speakers are understandable.
Transcribe the audio file. Convert it into printed text while preserving the exact meaning. The audio has noise. Duration - about 1 hour.
Audio 30 minutes with noise. Transcribe the conversation of each participant into text, excluding sounds from the television and the street.
Hello everyone! I'm looking for a BeatMaker with a portfolio in the Hip Hop / Trap genre. Please send links to your work. Thank you.