Budget: 3000 UAH Deadline: 5 days
ASP .NET MVC + EF + filtering and sorting in UI. Please clarify: the tables which database?
Dmitry D.
Winning proposal- Projects 39
- Rating -
- Rating 810
Budget: 1000 UAH Deadline: 1 day
Hi, I'll do on ASP.NET MVC 5 with MsSql, details will be discussed in ls
- Projects 3
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- Rating 337
Budget: 800 UAH Deadline: 2 days
Hi, I will do on ASP.NET MVC + ADO.NET using any bd.
Write to Ls for details.
Budget: 500 UAH Deadline: 5 days
You, above all, misformed the requirements to the project.
5 days after it to form them again in the right form.
I want to know which you want to see the final result. I am sure you have an example of this project.
Budget: 5000 UAH Deadline: 5 days
Good day ,
Experience in C#, Oracle, MsSQL, ASP.NET MVC, WebAPI, EnitityFramework for more than 5 years
Ready for cooperation
Proposals are currently absent
Proposals concealed
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Anton Kravtsov 6 September 2019500 грн.? 8-О
Вам стоит перелогининится в свой профиль фрилансера и нажать кнопку "Заниженный бюджет" ;)
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Anatoly Keshman
6 September 2019
Вам стоит наверное сначала уточнить детали, а потом рассуждать о бюджете
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Anton Kravtsov 10 September 2019ну, за выполнение взялся фрилансер, который работает по ставке от 4 грн./час.... так что не позже, чем через 250 часов узнаем, стоит это тыщу или нет ;)
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Lesya Gnapovska 10 September 2019вы знаете...
раз уж мы тут, на ИТ фрилансе, уходим в глубокую жизнь людскую, то с меня достаточно плохиш примерок
уберите фильтры, я вас умоляю
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Anton Kravtsov 10 September 2019Если у вас есть какие-то предложения по улучшению сервиса, отправляйте их на специальный форум :)
Current freelance projects in the category C#
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.