Budget: 1000 UAH Deadline: 2 days
Good day !
I work quickly and efficiently, always in contact.
Portfolio in the profile.
Write, I will be happy to work with you!
Budget: 1000 UAH Deadline: 2 days
Hello to Dmitry!
I make beautiful screenshots for the game in all the required formats in the App Store.
I work on Figma, Adobe XD, Adobe Photoshop.
Let’s discuss details?
My portfolio:
Freelancehunt
/
Budget: 1000 UAH Deadline: 3 days
Hello to you!
Interested in your project, I will make a quality and beautiful design
The price and deadlines are indicated, let us agree!
I work with Figma.
Experience in design UX/UI 4+ years
• • • • • •
Dribbble
Freelancehunt
Budget: 1000 UAH Deadline: 3 days
Welcome to!
I read your task carefully and I was interested in your project. I am sure I can do it at a high level.
The portfolio:
Behance
with respect,
by Elvira
Budget: 1000 UAH Deadline: 2 days
Hello, I was interested in your project.
I specialize in:
The graphic design;
UI / UX (Game / Mobile / Desktop)
2D Art (Raster and Vector)
The portfolio:
Freelancehunt
Behance
Write, we will discuss details, price and deadlines.
Please, I will be happy to cooperate.
Budget: 1000 UAH Deadline: 4 days
Good day !
Get acquainted with your project, now free to work!
2 years of work experience, worked in projects for both iOS and Android.
I create a design in Figma, short stages of work:
Analysis of competitors, market leaders.
- the development of the prototype, its approval with you.
Color, font and so on.
Creating a unique application.
I'll be happy to work with you, write to LS!
The portfolio:
Behance
Behance
Behance
Behance
Budget: 1000 UAH Deadline: 1 day
Hello to
I work on such programs (Adobe Photoshop,Premiere Pro,After Effects)
Video advertising is on Google Disk
[link to the portfolio]
Freelancehunt
[Google Disk] - for easy viewing of works
Google Drive
turn to
Proposals concealed
Proposals are currently absent
Current freelance projects in the category Mobile Apps Design
I'm looking for a designer to create 5–6 screenshots for a mobile app in the Google Play Market. The app is dedicated to face training (Face Yoga) and is aimed at a wide audience. A modern and attractive design is needed that combines the app interface and short marketing texts. The final deliverables should include files that meet Play Market requirements and source materials in Figma or PSD.
We already have a ready-made brand character. We need to create about 40 illustrations with him in different situations for a mobile application (mainly: missions and achievements). Important: - to maintain the existing style of the character; - to be able to adapt the hero to different plots and emotions; Send examples of your work and an estimated cost of collaboration
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.