Budget: 5000 UAH Deadline: 3 days
Good day ! I was interested in this show! Ready to start today!
Budget: 5000 UAH Deadline: 3 days
Good day ! I was interested in this show! Ready to start today!
Budget: 3000 UAH Deadline: 4 days
Good morning, the project is interesting, I paint in different styles and easily subordinate to what you need, I would like to get more detailed in tz, but I am very happy to work with you, please contact us!
Budget: 3000 UAH Deadline: 3 days
Good day ! I will be happy to help with the illustration. My work: Behance
Freelancehunt
Budget: 3000 UAH Deadline: 5 days
Good day ,
I will be happy to help you with an animated illustration.
Here is my work Freelancehunt
Look at please!
Let me write, I will be happy to collaborate.
Budget: 4000 UAH Deadline: 5 days
Welcome, we will discuss and discuss all the details of your project.
Budget: 2000 UAH Deadline: 3 days
Hello, I am interested in your project, I will be happy to collaborate.
portfolio: Freelancehunt
Budget: 2800 UAH Deadline: 4 days
Hello to you. I am an experienced 3D artist specializing in characters.
Here are some work.
HTTPS://vega_s.artstation.com
Google Drive
Budget: 500 UAH Deadline: 3 days
Good morning, you are interested in your work, look at my portfolio, if you like I will be happy to help. I want to know more about the task.)
Budget: 12000 UAH Deadline: 15 days
My name is Vladimir!
I offer my services!
3D visualization and animation.
If you are interested in my offer I'm waiting for feedback!
Prices are acceptable and can be discussed individually.
I work with any form of payment.
Portfolio Google Drive
Budget: 2400 UAH Deadline: 8 days
Good day .
The project is interesting, but you can clarify, you need a 3D head model made in Blender-e/ZBrush??? Or a 2D image in an animated style of 8 corners?
Details will be discussed at Ls, write - we will agree.
Budget: 2000 UAH Deadline: 3 days
Hello to
I can use the character creator + blender.
Google Drive
Budget: 3000 UAH Deadline: 5 days
Good day ! I can track you in the vector will be like an anime, I will provide the jPEG & PDF files for photoshop.
Budget: 10395 UAH Deadline: 14 days
I do in an animated style, as an example of Head_2 on
Freelancehunt
The similarity with the photo will be preserved.
thank you.
Budget: 2500 UAH Deadline: 3 days
Hello to you!
Ready to work after discussing the details.
I will be happy to cooperate!
Немного непонятно, так нужно отрисовать в анимационном стиле (2d рисунки с разных ракурсов), или же создать полноценную 3D модель головы? Прикрепите хотя бы приблизительные примеры, пожалуйста.
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.
Good afternoon. I have a 3D model of a church. I need to create two models for printing. In the first stage, I need to finish the base in the form of cobblestones and add an inscription. In the second stage, I need to add a gnome figure to the church (I have a 3D model of the gnome, but it requires modifications).
A 3D model of the completed architectural project needs to be created in the K3 Cottage program. The house is already built, and it needs to be visualized accurately (individual beams in the walls).
I am looking for an experienced Apparel Technical Designer to develop premium women's sportswear. A complete set of technical documentation for production at a factory in Turkey needs to be created. What needs to be done: develop the design of leggings; create a professional Tech Pack; develop patterns; prepare a measurement specification; provide fabric recommendations; work on seam construction; make adjustments after the first prototype is created if necessary. Product requirements Leggings need to be developed that: compress only the lower abdomen without strongly constricting the waist; do not flatten the buttocks; provide comfortable compression; are not see-through even in white; conceal skin imperfections; are made from lightweight but dense fabric; have solutions to minimize camel toe effect. Advantages: experience in developing sportswear; experience working with compression fabrics; knowledge of CLO3D; experience preparing documentation for international production. In your response, please indicate: examples of completed projects; experience specifically with sportswear; examples of Tech Packs (if possible); estimated cost of work; completion timelines.