Budget: 500 UAH Deadline: 2 days
Good day . I can perform your task, there is access to a realisticly sounding neuron network.
Budget: 500 UAH Deadline: 2 days
Good day . I can perform your task, there is access to a realisticly sounding neuron network.
Budget: 500 UAH Deadline: 1 day
There is experience in adding a generated sound to the video. Are there any wishes for sound except the language?
Budget: 500 UAH Deadline: 1 day
Hello to Alex. I’m not very sure, but if you download the text, I’ll try, then I’ll post off. Consider what duration and reliability you need. Contact me and we will discuss details.
Budget: 500 UAH Deadline: 1 day
Hello, I'm doing this for the project right now, I can show you or better immediately a piece of your text I'll make (man's choice) this is English. In Spanish, if you write a clarification, you must be, clarified - there is. Give 2 tests I do 1 proposal, you listen, if everything is ok - we make a seafood, now I will do everything.
I am pleased to take your project, make websites, presentations, banners(statistics, gifs, videos), FS(logs, etc.), print, games.
My Folio:
Behance
The Banner:
Behance%28nazhmite-i-podozhdite-zagruzki-tam-ih-mnogo%29
Behance
The Games:
Behance
thank you.
Budget: 500 UAH Deadline: 1 day
Welcome to! Interested in your task. I will be glad to help. The installation has to be carried out every day. It is ready to start immediately after the details are agreed.
Write if you are interested to discuss all the details.
The installation has to be carried out every day.
перегрузите плиз стр со ставками, я там уточнял насчет испанского и потом дописал что все ок, - есть, но вы этого не увидите (обновленный текст ставки) пока не перегрузите стр.
I'm looking for a sound engineer to process the lines of the Ukrainian voiceover for the game Slay the Princess. The material is already being recorded by actors. Each line is saved as a separate audio file in FLAC format, 24 bit / 44 100 Hz / mono. The total volume of the project is about 9,800 lines of varying lengths. The work can be done in parts as recordings come in from the actors. What needs to be done: — clean the recordings from background noise, clicks, excessive breaths, and other defects; — remove excessive room reverb if necessary; — equalize the volume of the lines; — apply filters where needed; — perform basic equalization, compression, and other necessary processing; — trim excess silence at the beginning and end of the recording; — preserve the original name, format, and structure of the files; — do not change the tempo, pitch, or delivery of the voice without specific instructions. Careful and consistent processing of all lines is required so that the voices sound natural in the game. Before starting work, I will provide a small test selection to agree on the processing chain and desired result. The recordings were made by different actors in different conditions, so they may vary slightly in quality, noise level, volume, and room acoustics. They need to be brought to a maximally uniform and cohesive sound without losing the naturalness of the voices. Experience with game voiceovers, dubbing, audiobooks, or a large number of short voice files is preferred. In your response, please include examples of voice processing "before/after," specify the software you use, estimated timelines, and the cost of processing one minute of finished material. The estimated budget for the entire project is 4,900 UAH. Payment can be made in parts for the actual volume completed.
Hello! I stream on the Kick platform (main content: reactions, trash shows, chill, cooperative games with a partner). I am looking for a skilled and creative editor on a permanent basis who can turn hours of streams into dynamic, funny vertical videos (YouTube Shorts, TikTok, Reels).
Hello! I need to improve the quality of an audio recording for clear understanding of the words. Here are the task details: The conversation of a person is poorly audible due to strong background noise from a car engine. The engine sound is monotonous but drowns out the useful signal (speech). Additionally, the voice sounds muffled as the conversation was conducted through a speakerphone. The duration of the recording is approximately 15-20 minutes. Maximize the suppression of the low-frequency rumble of the engine, raise the intelligibility frequencies of speech (range 1–4 kHz), and make the words clear for transcription (minutes). Special requests: It is important not to "squash" the sound with AI filters so that the voices do not turn into robotic metallic artifacts. If it is impossible to completely remove the rumble without harming the speech, it is better to leave some noise but preserve the articulation of the words and ensure that both speakers are understandable.
Transcribe the audio file. Convert it into printed text while preserving the exact meaning. The audio has noise. Duration - about 1 hour.
Audio 30 minutes with noise. Transcribe the conversation of each participant into text, excluding sounds from the television and the street.