Budget: 1000 UAH Deadline: 1 day
I can take a look at what’s wrong with the model.
The portfolio is here Behance.
I want to create a 3D model of a house for the game ETS 2, but when I add the normal map, the lighting of the object breaks.
For this, SCS tools are used in Blender.
It would be great if the performer has experience with exporting models to ETS 2.
Budget: 1000 UAH Deadline: 1 day
I can take a look at what’s wrong with the model.
The portfolio is here Behance.
Budget: 3000 UAH Deadline: 2 days
Good day!
I am interested in your project. I work in Blender and have experience in preparing and optimizing 3D models for game engines, so I can handle the house model and correctly prepare it for Euro Truck Simulator 2.
I can perform:
creation or refinement of the 3D house model;
setting up materials and textures;
correctly connecting the Normal Map without artifacts and lighting issues;
checking normals, smoothing, UV, and tangent space;
working with SCS Blender Tools;
optimizing the model for use in ETS2;
preparing and verifying the correct export of the model to the game.
If there is already a problem with the finished model, I can first check it and determine what exactly is causing the lighting to break after adding the normal map.
Cost: 3,000 UAH
Deadline: 2–3 days
I am ready to start immediately after receiving the model, textures, and information about the current export settings.
Budget: 1000 UAH Deadline: 1 day
I will most likely be able to help, but I won't guarantee anything until I see the scene (I can't). There could be several reasons.
Budget: 700 UAH Deadline: 1 day
Hello, I work in Blender, it seems that I understand what your problem is, write to me privately and I will take a look at the model)
можливо треба просто поміняти напрямок Y-axis зеленого каналу нормалок. а щоб не гадати, то було б корисніше показати модель і проблему