Budget: 700 UAH Deadline: 1 day
Hello! Projects in CS2 are sold not by "brand in a vacuum," but by trust: the player needs to see that there are real trainings on the platform, there is value, and this is not just another "one-day service." I love CS2 and have a good feel for the target audience — therefore, I will make integrations look like a recommendation from "one of their own," not an advertisement.
How I would lay out tenitcs2.net for the first month:
1) Brand packaging (quickly, without bureaucracy)
1-2 clear messages: who the platform is for and what it offers (aim / dm / pre-fires / modes / progress)
"Hooks" for influencers: what exactly they will show in the video/stream to make the viewer want to replicate
2) Influencer and media network
I create a list by levels: micro (5-50k), mid, top
I filter out "dead" channels by views/online presence and whether their audience is CS2, not "everything in general"
For each segment — its own format: short integrations, a series of streams, "training with subscribers," server testing on air, mini-tournament
3) Negotiations and integrations
I write personalized appeals (without spam), agree on terms, specifications, deadlines
I control the output, gather content into one "library" and then reuse it (cuts/shorts/tiktoks)
4) Tracking and KPI
UTM + promo codes/referrals for each, so it is clear: who brought registrations and active players
Weekly short report: what worked, what didn’t, who we are scaling
Experience: promoted esports clubs — the same logic applies: community, local opinion leaders, events + proper communication.
To avoid guessing and immediately create a working plan — please respond to 3 questions in private messages:
your GEO/languages and which target audience is a priority (EU/UA, CIS, EN)?
what does "success" mean for you: registrations, active players, paid?
what is the budget for the first month of tests and are you ready to do events/tournaments as a mechanism?