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  • Projects 29
  • Rating 4.4
  • Rating 5 148

Budget: 27000 UAH Deadline: 5 days

We can take this as a technical QA audit of a Web3 game. The rate is 42,000 UAH for 4-5 working days if it is one testing cycle without a full retest after fixes. July 15 is suitable if the build, test wallets, and test balance are ready to start.

Experience in QA includes web applications, personal accounts, payments, complex business logic, roles, and transactional scenarios. An example of a critical bug is when a user's double action created two charges for one order because the payment state was not blocked between the click and the payment system's response. This is exactly the type of problem that can be costly in a game with an economy.

We work with Web3 as a technical risk, not just as a trendy term. We check the connection to MetaMask or Phantom, transaction signing, behavior on reject, pending, failed, resending, network change, balance shortage, and desynchronization between on-chain state and internal economy. We will also check abuse scenarios - rapid clicks, repeated requests, non-standard sequences of actions, DevTools, Postman, testnet explorer.

We conduct testing not as a way to complete the game, but as an attempt to break the logic =)
> What we will include in the work
>> Matrix of critical scenarios
>> PC and mobile browsers

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  • Rating 408

Budget: 4500 UAH Deadline: 5 days

Good day. I have experience in testing in Web3. Specifically, I have conducted transactions on the Sepolia test network (from sending to confirmation in the explorer. I also checked problematic cases - a stuck transaction due to low gas, a rejected signature.). I am also familiar with the specifics of Solana.

I can check the connection through the following wallets - MetaMask, Phantom, and Trust Wallet.
I test on real devices: Windows, iPhone, and Android.

The price for the project is 4500 UAH. As for the timeline - 5 days (but it depends on the volume of the game itself).

  • Projects 5
  • Rating 5.0
  • Rating 601

Budget: 5000 UAH Deadline: 7 days

Good day!

I have experience in manual testing of web applications, websites, and complex integrations, as well as a technical background in web development and cybersecurity, which allows me to identify not only functional bugs but also potential vulnerabilities and business logic abuse scenarios.

Among the interesting critical issues I found during testing were authorization errors and incorrect access rights checks that allowed access to other users' data by altering request parameters. I also worked on SSRF testing, API integrations, and business logic bypass scenarios.

I have practical experience working with Web3 as a user:

MetaMask;
Phantom;

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  • Rating 196

Budget: 15000 UAH Deadline: 3 days

we have an almost ready approach for testing a web3 game - checklists can be quickly adapted to your build and critical scenarios can be executed on 15.07 =)

Evaluation - 15000 UAH for 3 days of work. The cost includes functional testing, wallet checks, transaction verification, game logic, economic abuses, mobile and desktop browsers, as well as a report with reproduction steps, screenshots, environment, and bug priorities.

We have experience in complex web systems, dashboards, financial logic, automation, and products with transactional scenarios. An example of a critical bug is double charging of the balance when quickly repeating a request and unstable interface state, where the user saw one amount while the backend processed another. Such issues are often not visible during regular testing; they need to be broken through parallel actions, devtools, APIs, and repeated scenarios.

In web3, we have worked with wallet connections, signature logic, transaction status checks, testnet environments, and explorers. For testing, we can go through MetaMask, Phantom, behavior when rejecting a signature, transaction hanging, network switching, repeated clicks, balance shortages, and desynchronization between on-chain state and internal economy.

Regarding the game part, I would look not only at the map, mining, and drops but also at abuses - rapid clicks, action repetitions, simultaneous tabs, network interruptions, mobile browsers, extreme balance values, and scenarios where UX pushes towards erroneous actions. Look, there’s a nuance... in web3 games, the most dangerous bugs often live not in the button but between the game state, transaction, and internal accounting.

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  • Rating 231

Budget: 700 UAH Deadline: 1 day

Good day!

I am interested in your project.

I have experience in manual testing of web applications, and I pay close attention to bug finding and documentation. I also have practical experience using Web3 wallets and interacting with dApps and on-chain transactions as a user.

During testing, I pay special attention to edge cases, incorrect user actions, logic verification, UX, authorization, transactions, and possible ways to abuse mechanics. I document bugs with clear reproduction steps, expected and actual results, as well as necessary screenshots.

I would appreciate it if you could send more information about the build and the expected scope of testing. After reviewing, I will be able to provide an exact rate and timeline for completion.