Budget: 350 USD Deadline: 10 days
Welcome to! I am engaged in creating mobile and web interfaces.
I create a easy and convenient design) I use Auto Layout and Components in work. I can show other works that are not currently in the portfolio. I will be happy to discuss with you all the details and nuances.
My portfolio: Behance
Budget: 350 USD Deadline: 7 days
Good day !Be happy to work together.I am pleased to take on your project.My portfolio in the profile, after which you will not be able to pass through, and not take advantage of the opportunity to work with me
Experience in work over 4 years.😉Details will be discussed in the list.
Portfolio: Dribbble
Behance
Freelancehunt😌
- Projects 4
- Rating -
- Rating 690
Budget: 90 USD Deadline: 7 days
Good Morning Arthur!
I have carefully studied your task and I am happy to help you!👋I know the UX/UI principles well and I have experience creating different types of applications, here are examples: Behance
Behance
While the price and timetables write examples, as I need to know how many screen applications will be
Ready to start work as soon as possible, make accurate and beautiful prototypes + make the user route as logical and comfortable as possible
by p.s. I work with Figma.
I look forward to further discussion of the details of the project in personal messages)
My portfolio:
Behance
Freelancehunt🙂
Budget: 75 USD Deadline: 3 days
Welcome, I’m interested in your project, I’m glad to develop screen design for the future application. I work in Figma.
I look forward to discussing the details of the project.)
Proposals concealed
Proposals are currently absent
Proposals concealed
Current freelance projects in the category Mobile Apps Design
I'm looking for a designer to create 5–6 screenshots for a mobile app in the Google Play Market. The app is dedicated to face training (Face Yoga) and is aimed at a wide audience. A modern and attractive design is needed that combines the app interface and short marketing texts. The final deliverables should include files that meet Play Market requirements and source materials in Figma or PSD.
We already have a ready-made brand character. We need to create about 40 illustrations with him in different situations for a mobile application (mainly: missions and achievements). Important: - to maintain the existing style of the character; - to be able to adapt the hero to different plots and emotions; Send examples of your work and an estimated cost of collaboration
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.