Budget: 600 UAH Deadline: 1 day
Hello, I'm free to work, an initial freelancer, I'm working on Unity, ready to take for small projects, write
Budget: 600 UAH Deadline: 1 day
Hello, I'm free to work, an initial freelancer, I'm working on Unity, ready to take for small projects, write
Budget: 500 UAH Deadline: 1 day
Welcome to!
Our team of developers are ready to create a primitive Android game with a minimum functionality from scratch. We have experience working with a variety of tools, and we will be able to choose the most convenient option for you.
I am a project manager at a small company DIGITAL ART AGENCY. We are focused on achieving results and confident in our ability to success in this project.
Prices and deadlines can be discussed in private messages)
Budget: 1500 UAH Deadline: 10 days
Hello to you!
I am an experienced React Native and Flutter developer with 4 years of work experience. Ready to help you create a primitive Android game with minimal functionality. I own tools such as Android Studio, Unity, Java/Kotlin and others, and I can choose the most suitable for your project.
Based on the current description, it is difficult to give an accurate assessment of the project without additional details. However, with my experience in the development of games and the use of these technologies, I am confident that I will be able to implement your game in time and with high quality.
Please contact me to discuss more detailed requirements and deadlines. I am ready to give you my suggestions and solve all issues related to your project.
Thank you for your interest in my services! I look forward to your answers and opportunities for cooperation.
Budget: 1111 UAH Deadline: 10 days
Hello, I was interested in your project. Pricing and time to discuss in Ls
Budget: 10000 UAH Deadline: 10 days
Good day . Experience in Unity. Ready to discuss details
Budget: 25999 UAH Deadline: 3 days
Let’s see what you have and we will make a project for you. I look forward to your answer.
Budget: 1200 UAH Deadline: 10 days
Good day !We are a Ukrainian GameDev team that has rich experience in developing games on the Unity engine.Our advantage is that we are able to develop projects faster than other teams, while not undermining their quality.In addition, we can offer you a very affordable price for our services.Our team of real masters of your business - experts in Unity/C# development, game and level design, 2D/3D design and animation, VFX and UI/UX design, as well as sound and music design.We strictly control time management at every stage of development, pay special attention to quality communication and documenting all the necessary data for your project.Our portfolio is constantly updated and we will be happy to share our projects with you at any time convenient for you.In addition, we can organize a virtual coffee break to discuss all the details of your project and answer any questions you may have.If you are looking for a professional team to implement your project, then we are ready to offer you our services.We will provide your project with the best technologies and our professional knowledge in the field of game development.Do not hesitate to contact us for more detailed information.Thank you for your attention and we hope to start working together!
Budget: 800 UAH Deadline: 6 days
Welcome to!
My name is Daniel, and I represent the Ukrainian GameDev studio where we create unique games, full of magic and adventure.👋In our team, we have joined experts with rich experience in developing Unity engine games.We have developed a whole collection of libraries and frameworks that allow us to work with high efficiency and perfect quality.And the greatest thing in this is that we offer you this high quality work at attractive prices.Our talented professionals are Unity/C# developers, game and level designers, 2D/3D designers and animators, VFX and UI-UX designers, sound and music masters, and many other not less important professionals.We have everyone in the team know their business and are ready to invest their experience and passion in your project.We specialize in creating exciting games with the integration of NFT and blockchain technologies.We also have hypercasual games that make you enjoy the game process in any situation, as well as online and multiplayer games that unite players from all over the world.And that’s just the beginning!We also create virtual and augmented reality projects to immers you in amazing virtual worlds.We want to work with you and create something truly amazing!Discover for yourself how great your game ideas can be.Please tell us when will you be comfortable to contact to get acquainted and discuss the details of your project?We are always ready to find a time that will fit both you and us.We hope for a quick cooperation!
Budget: 1500 UAH Deadline: 10 days
Good day ! I am engaged in the development of primitive games for Android on cotton, using MVVN, coroutines, I can drop for the example of the application. It seems now that the market has increased the minimum number of deadlines for trace applications, so if previously it was possible and for 500 UAH to perform, then now the application has to be more comprehensive... And so there is understanding, ready to agree to perform on a permanent basis, the work will be unique ;)
I need to create a template texture in Photoshop. I will send you the texture itself, and I have an example of how I would like the template to look.
: We are looking for a 3D artist / AI video maker for an innovative AI-EdTech project (Radaastreya)Description: We are creating a large-scale media franchise and concept of an empathetic next-generation AI robot for teenagers — RADAASTREYA. The image is of a wise and bright 7-year-old girl, embodying divine wisdom and the "golden principle of AI" ("Every gentle touch is a new neural connection").Tasks (can be tailored to a specific specialist): Create/refine a high-quality 3D model of the girl-robot based on existing concept art. Generate short (10 seconds) photorealistic AI videos based on ready prompts, showing the interaction between the robot and teenagers.Who we are looking for: A creator with a strong portfolio in the fields of cyberpunk, futurism, or light fantasy. We value depth, the play of light, and emotions. We look forward to your portfolios and price range for short videos/models!
I need help connecting a clicker to my module, I will explain everything in private messages I need a programmer based on LUA for the game DCS World
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.
Project Description It is necessary to develop and implement a fully ready quest branch for the mod Industrial Upgrade in Minecraft 1.12.2. As an example of structure, use existing quest trees like Forestry (see examples), where the player gradually progresses from basic mechanisms to high-level technologies.What Needs to Be Done1. Create a Complete Quest Tree A logical path of player development through the entire Industrial Upgrade mod must be built: Basic mechanisms. Energy generation. Resource processing. Equipment upgrades. Automation. Energy networks. Solar panels. Energy storage. Advanced mechanisms. Endgame content of the mod. Quests must be interconnected with arrows and dependencies as in classic quest trees.2. Write Descriptions for Each Quest For each task, a clear description in Ukrainian must be created. Example: A solar panel is one of the simplest ways to obtain energy. It generates energy during the day without resource costs after installation. Create your first solar panel and start developing your own energy system. The description should explain: What the item or mechanism is for. What advantages it provides. Why it is worth creating. How it will help in further progression.3. Add Rewards A reward must be selected for each quest. For example: Resources; Components; Wires; Batteries; Chips; Upgrades; Tools; Other useful items. Rewards should be balanced and help the player in further development.4. Ukrainian Localization All elements must be in Ukrainian: Quest titles; Descriptions; Categories; Messages; Rewards. Machine translation or a mix of languages is not allowed.5. Manual Creation of Quests Important: Quests must be created manually through the quest editor, not through mass generation or scripts. The mod in the pack reacts unstably to configuration edits and automatic changes, so manual setup of each quest and checking its functionality is required.What I Provide A ready Minecraft 1.12.2 pack. The Industrial Upgrade mod. Examples of quest design. Access to a test pack if needed.What Needs to Be Achieved A fully ready quest branch for Industrial Upgrade. A logical development structure from start to endgame. All quests in Ukrainian. Written descriptions for each quest. Configured rewards. A fully integrated system into the pack. Functionality check of all quests after installation.Advantages Experience with Better Questing, FTB Quests, or similar quest systems. Experience creating quests for technical packs in Minecraft 1.12.2. Understanding of Industrial Upgrade, IndustrialCraft 2, and technical mods.