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Development of a 3D avatar with a realistic body and face model for a web application

C# — incorrectly specified categories?
446 USD
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Task Description:

We need to develop a 3D avatar that will be integrated into the React interface of our web application. The avatar should be as realistic as possible and create a body model based on parameters (weight, height, measurements, and other characteristics), as well as generate a face based on the user's photograph.

Main Requirements:

  1. Avatar Body: Generation of a body model based on parameters (height, weight, measurements, etc.). The avatar should be adaptable based on the data.
  2. Avatar Face: Using the user's photograph to create a realistic 3D face. The face should be as close to the original as possible, with the possibility of further customization.
  3. Integration: The avatar should be integrated with the React application interface, ensuring smooth display and interaction.
  4. 360-Degree Rotation: The user should be able to rotate the avatar 360 degrees for detailed inspection.
  5. Clothing Fitting: The avatar should have the ability to try on clothes (photos of clothing that will be applied to the 3D model, taking into account its sizes).

Technical Requirements:

  • Specify which technologies you plan to use for creating the 3D avatar (for example, Unity, Three.js, or others).
  • Specify your experience with React and integrating 3D models into web applications.
  • Describe how the generation of the body and face will be implemented, as well as examples of solutions for clothing overlay.

Expected Timeline and Budget:

  • Please indicate the estimated timeline for completing the work.
  • Estimate the cost of the project considering all requirements.

If you are interested in the task, please write which technologies you plan to use and propose your terms.

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Current freelance projects in the category C#

Urgent

Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
167 USD 12 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Client
Vladyslav Malin
  • Vladyslav Malin
  • Ukraine
  • Projects 7
  • Rating 5.0
  • Rating 278
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  • Published: 3 February 2025, 19:34
  • Views: 53

Tags

three.js React Unity
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Client
Vladyslav Malin
  • Vladyslav Malin
  • Ukraine
  • Projects 7
  • Rating 5.0
  • Rating 278
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  • Published: 3 February 2025, 19:34
  • Views: 53
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