Budget: 1500 UAH Deadline: 7 days
He is ready to accomplish this task. But I think the app is possible and create in Unity this example that I am currently doing: https://play.google.com/store/apps/details?id=com.Alar.CapyEnglish&hl=ru&gl=US
Budget: 1500 UAH Deadline: 7 days
He is ready to accomplish this task. But I think the app is possible and create in Unity this example that I am currently doing: https://play.google.com/store/apps/details?id=com.Alar.CapyEnglish&hl=ru&gl=US
Budget: 777 UAH Deadline: 7 days
Welcome to!
Interested in the project. I have been working and developing games on Unity for more than 5 years, and recently I’m engaged in developing mobile games.
He worked a lot with Firefox, Facebook, Vansignal, and Admob.
He also worked with Spin animations at Unity.
Budget: 500 UAH Deadline: 6 days
Hello to
My name is Victoria, I am a representative of the Ukrainian studio. We provide a full range of services and specialize in the development of games of any complexity and genre on the Unity engine.
We will be happy to discuss all the details of your project, ask and answer all questions and immediately start work!
Would you not be able to tell me when you will be available to discuss?
Description:We are looking for a team or an experienced full-stack developer to create an MVP platform for interactive games for a company — based on the Jackbox principle: the TV displays a shared screen, players connect with their smartphones via a browser using a QR code, without installing an app on their phone.What needs to be developed: TV application for Android TV / Google TV (web-first, in a native shell for Google Play) Web controller for smartphones (responsive page) Real-time backend (WebSocket, game rooms, states, scores, reconnections) Three games: a quiz with AI-generated questions on any topic in real-time (LLM API + moderation + cache + fallback), "draw and guess" (streaming drawing phone→TV), social game "Mirror" (players describe each other) Modular architecture of engines — new games should be added without reworking the core Content pack system (JSON) and full i18n: MVP in Ukrainian, then EN/ESOptional blocks (evaluated separately): monetization (Google Play Billing / payment system with recurring charges / electronic key system for distributors), localization EN+ES, browser version.There is a detailed specification (16 pages): architecture, states, event protocol, pack formats, acceptance criteria — we will send it to selected candidates.In your response, please indicate: experience with real-time/WebSocket (ideally — Colyseus or similar), experience with Android TV or smart TVs, examples of similar projects, estimated cost range and timelines for MVP, team composition.Budget and timelines — to be discussed after reviewing the specification. Payment will be staged based on results.
A performer is needed for Teardown who has experience with mods, Lua, and animations. There is a ready VOX character that needs to be animated and turned into a full-fledged boss. It should automatically attack the player every 5 seconds: shooting lasers from its eyes, launching rocket salvos, and punching in close combat. All attacks must be directed at the player and work smoothly. The VOX file is already prepared. I will send a detailed technical task, model, and examples of how it should look in private messages. In response, please write whether you have experience developing for Teardown, examples of your work (if any), as well as an estimated cost and timeline for completion.