The manager is very responsible for the work - I recommend
Budget: 2000 UAH Deadline: 3 days
Good day ! Ready to perform. I've been working with you and I'll be happy to do something interesting every time :)
Budget: 900 UAH Deadline: 1 day
Good day .
I will do the work quickly and efficiently.
Great practical experience.
I am engaged in Architectural, Building projects, the development of concepts of different degree of complexity, 3d modeling, 3d visualization, 3d video animation, the presentation of projects, interior and exterior design, video assembly, as well as subject design, the development of prototypes of furniture (developed and manufactured for exhibitions in Canada, after which they were launched in serial production), industrial design for serial production (developed street lighting installed in large quantities in different cities in different countries), list of goods. Excellent knowledge of ergonomics, regulatory basis in the field of construction design. Great practical experience. A creative approach to work. I work in 3ds Max 2023+V-Ray 6+Corona 8.2, SketchUp 2021+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 12, After Effects 2021, Archicad 24. My portfolio is https://3ddomkiev.wixsite.com/website-2
Budget: 5000 UAH Deadline: 7 days
Hello, I could help with your project I have great experience in 3Ds Max also sculpture in Zbrush, I have the necessary skills of industrial design because I have the necessary higher education for this, I do visualization in Corona render and Vray.
Budget: 1000 UAH Deadline: 1 day
Good day . I’ll make you models quickly and well. rich experience. My work
Behance
https://www.youtube.com/KirillPoezdnik/
I will also make you an animated video, demonstration of models if necessary.
Write a reply please.
Ivan Zashlyuk
Winning proposal- Projects 213
- Rating 5.0
- Rating 8 431
Budget: 5000 UAH Deadline: 7 days
Good day .
I offer your services to implement your project!
Budget: 7000 UAH Deadline: 7 days
Good day ! I am professionally engaged in the design of interiors and the development of subject design. Let’s make an interesting product.
Budget: 3000 UAH Deadline: 3 days
Good day ! I have worked as a designer for more than three years, I own Solidworks. It would be interesting to participate in this project. Ready to discuss the conditions of work. Good day !
Budget: 500 UAH Deadline: 14 days
Good day !
Ready to help you, the work will be done in time and quality, with all your corrections.
I have great experience in visualization and design.
The portfolio is in the profile.
I look forward to cooperation)
Proposals are currently absent
-
Oleksandr Butsenko 3 July 2023Вітаю! Скільки панелей потрібно розробити? Обсяг роботи включає: дизайн, моделінг та візуалізацію? Якщо візуалізація, то в інтер'єрі чи білому фоні?
-
Roman S.
3 July 2023
Доброго дня. На даний момент одна "колекція", відповідно одна панель. Хоча бувають колекції, що включають 2 і більше панелей.
Дизайн, моделювання 3д та візуалізацію в інтер'єрі, так
Current freelance projects in the category 3D Modeling
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.
Good afternoon. I have a 3D model of a church. I need to create two models for printing. In the first stage, I need to finish the base in the form of cobblestones and add an inscription. In the second stage, I need to add a gnome figure to the church (I have a 3D model of the gnome, but it requires modifications).
A 3D model of the completed architectural project needs to be created in the K3 Cottage program. The house is already built, and it needs to be visualized accurately (individual beams in the walls).
I am looking for an experienced Apparel Technical Designer to develop premium women's sportswear. A complete set of technical documentation for production at a factory in Turkey needs to be created. What needs to be done: develop the design of leggings; create a professional Tech Pack; develop patterns; prepare a measurement specification; provide fabric recommendations; work on seam construction; make adjustments after the first prototype is created if necessary. Product requirements Leggings need to be developed that: compress only the lower abdomen without strongly constricting the waist; do not flatten the buttocks; provide comfortable compression; are not see-through even in white; conceal skin imperfections; are made from lightweight but dense fabric; have solutions to minimize camel toe effect. Advantages: experience in developing sportswear; experience working with compression fabrics; knowledge of CLO3D; experience preparing documentation for international production. In your response, please indicate: examples of completed projects; experience specifically with sportswear; examples of Tech Packs (if possible); estimated cost of work; completion timelines.