Budget: 3000 UAH Deadline: 20 days
Welcome to!
I can make the design according to your wishes.
The price depends on the set of cracks, or simply the visualization of the room.
to turn. Good evening
Budget: 3000 UAH Deadline: 16 days
Good day
I will be glad to make the planning of such a salon, I will make it comfortable and beautiful.
My portfolio is Behance
Congratulations to Miko.
Budget: 3000 UAH Deadline: 4 days
Welcome to.
I will do the work quickly and efficiently.
Great practical experience.
I am engaged in Architectural, Building projects, the development of concepts of different degree of complexity, 3d modeling, 3d visualization, 3d video animation, project presentation, interior and exterior design, video assembly, as well as subject design, the development of prototypes of furniture (developed and manufactured). Exhibition in Canada, then were launched in serial production), industrial design for serial production (developed street lighting installed in large amounts in different cities in different countries), a list of goods. Excellent knowledge of ergonomics, regulatory basis in the field of construction design. Great practical experience. A creative approach to work. I work in 3ds Max 2023+V-Ray 6+Corona 8.2, SketchUp 2021+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 12, After Effects 2021. My portfolio is https://3ddomkiev.wixsite.com/website-2
Budget: 3000 UAH Deadline: 4 days
Good day ! I am engaged in digital sketch-visualization of interiors) Sketch is an alternative and quite original way of submitting visualization) I am pleased to paint the interior according to your TZ! In your profile you can look at many examples of my works) Come back, I will be happy to collaborate!
Time and cost will be discussed in the personal)
- Projects 9
- Rating 5.0
- Rating 1 588
Budget: 500 UAH Deadline: 45 days
Good day Nadia!
Experience over 11 years. I am pleased to perform the planning and visualization of the salon. The price is 500 UAH. M2 is.
My website is Behance
Congratulations to Vitaly.
Budget: 5000 UAH Deadline: 7 days
Good day .
Recently I did a beauty salon in Kharkiv , examples of work can be downloaded in personal messages.
Ready to make a bright and quiet design for you.
I suggest all stages to be discussed in personal messages.
The price and deadline are stated by coincidence.
Budget: 500 UAH Deadline: 25 days
Good day !
Ready to help you, the work will be done in time and quality, with all your corrections.
I have great experience in visualization and design.
The portfolio is in the profile.
I look forward to cooperation)
Proposals are currently absent
Current freelance projects in the category 3D Modeling
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Create a 3D model as shown in the image, in step format Willingness to make revisions Quickly - maximum 2 days Communication via WhatsApp Revisions will be included in the bid amount.
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It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.