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- Rating -
- Rating 502
Budget: 8000 UAH Deadline: 7 days
Good day!
I have reviewed your project, and the task is clear. I am ready to perform the 3D visualization according to your description.
We can discuss the details — after which I will immediately start working.
An example of similar work is in the profile.
Budget: 6000 UAH Deadline: 3 days
Good day!
I am ready to help with the visualization.
Feel free to reach out.
Budget: 8000 UAH Deadline: 10 days
Good day.
I offer my services in the implementation of your project.
Vitalii Tretyakov
Winning proposal- Projects 21
- Rating 5.0
- Rating 1 129
Budget: 2500 UAH Deadline: 2 days
Hello! I am ready to collaborate and create a 3D visualization according to your wishes. Let's discuss the details!
Budget: 4000 UAH Deadline: 4 days
Hello! I will do it.
Examples of work: Freelancehunt
Budget: 8000 UAH Deadline: 7 days
Good day. I am ready to perform high-quality visualizations according to the technical specifications. I work in 3ds Max + Corona. Portfolio at the link: Google Drive
Budget: 10000 UAH Deadline: 1 day
Good day! I am ready to complete your project, feel free to contact me, we will discuss everything and I will send examples of similar projects. My works can also be viewed in the portfolio. I will be happy to collaborate!
Budget: 7000 UAH Deadline: 3 days
Hello.
I will do the work quickly and efficiently.
I have extensive practical experience.
I am engaged in architectural and construction projects, developing concepts of varying complexity, 3D modeling, 3D visualization, 3D video animation, presenting architectural and construction projects, interior and exterior design, video editing, working with AI, as well as product design, developing furniture prototypes (the developed and produced prototypes were taken to the International Furniture Fair in Canada, and later went into mass production), industrial design for mass production (the developed street lamp was installed in large quantities in different cities in various countries), and product listing. Excellent knowledge in ergonomics and regulatory frameworks in the field of construction design. Extensive practical experience. A creative approach to work. I work in programs 3ds Max + V-Ray + Corona, SketchUp + V-Ray, AutoCAD, Revit, Photoshop, Lumion, After Effects, Archicad. My portfolio: https://3ddomkiev.wixsite.com/website-2 Google Drive
Budget: 12345 UAH Deadline: 4 days
Good day, Volodymyr. I can help you with 3D visualization of the bathhouse. To accurately assess the price and time, it is necessary to clarify additional details. The completion time is probably at best from 3-4 to 6-7 days at the earliest, as this is not done quickly.
My favorite works -
1. Google Drive
2. Behance
My portfolio Behance
Sincerely, Bohdan
Budget: 9999 UAH Deadline: 1 day
Good day, I am ready to take on the task and can start right away, please contact me.
Budget: 8000 UAH Deadline: 3 days
Good day! I can create visualizations for 8 external and 8 internal images. The deadline is 2-3 days for the entire work. You can review my works in the portfolio. I am ready to start today.
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Current freelance projects in the category 3D Modeling
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.
Good afternoon. I have a 3D model of a church. I need to create two models for printing. In the first stage, I need to finish the base in the form of cobblestones and add an inscription. In the second stage, I need to add a gnome figure to the church (I have a 3D model of the gnome, but it requires modifications).
A 3D model of the completed architectural project needs to be created in the K3 Cottage program. The house is already built, and it needs to be visualized accurately (individual beams in the walls).
I am looking for an experienced Apparel Technical Designer to develop premium women's sportswear. A complete set of technical documentation for production at a factory in Turkey needs to be created. What needs to be done: develop the design of leggings; create a professional Tech Pack; develop patterns; prepare a measurement specification; provide fabric recommendations; work on seam construction; make adjustments after the first prototype is created if necessary. Product requirements Leggings need to be developed that: compress only the lower abdomen without strongly constricting the waist; do not flatten the buttocks; provide comfortable compression; are not see-through even in white; conceal skin imperfections; are made from lightweight but dense fabric; have solutions to minimize camel toe effect. Advantages: experience in developing sportswear; experience working with compression fabrics; knowledge of CLO3D; experience preparing documentation for international production. In your response, please indicate: examples of completed projects; experience specifically with sportswear; examples of Tech Packs (if possible); estimated cost of work; completion timelines.