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Budget: 2500 UAH Deadline: 5 days
The condition is clear, but implementation on WPF can be a lot of ways. You need to match the level of complexity of the code you are counting on and patterns.
Budget: 500 UAH Deadline: 1 day
Hello, you are interested in details, ready to complete the project.
.NET / C # WPF (MVVVM)
Budget: 500 UAH Deadline: 3 days
Hello, ready to do, you just need details.
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Current freelance projects in the category C#
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.