Budget: 4500 PLN Deadline: 5 days
Hello! I am ready to implement a property exchange system between players for your project, including the full cycle: logic, interface, checks, error protection, and logging.
What will be implemented:
exchange of cars, houses, apartments, businesses, and money
exchange with and without additional payment
marker "Property Exchange" in the business center
sending offers by ID or nickname
checking the distance between players
accept/reject exchange window
exchange menu with 2 columns
adding/removing property and money
two-step confirmation
auto-cancellation upon exit, departure, cancellation
resetting confirmation upon any change in conditions
restrictions on re-adding property
blocking property that is already involved in an exchange or is for sale
messages if there is no property in the category
logging in Logs / Interfacer
I will pay special attention to:
protection against duplicates and state conflicts
correct synchronization between two players
clean server logic
convenient structure for further expansion
Experience:
I have experience in developing game logic, UI/menu, exchange systems, inventories, server checks, and logging. I can create not just a working mechanic, but a stable system with protection against problematic scenarios.
If you provide an example of the panel design and the current technical base of the project, I will be able to quickly integrate the system into your server interface.