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Urgent

The fusion of two clients and the departure in one customer, there are the outcomes!

C# — incorrectly specified categories?
72 USD
Client's review of cooperation with Vyacheslav Maly
The fusion of two clients and the departure in one customer, there are the outcomes!
72 USD
Operatively discontinued with the client, made amendments, added Marinad, in one word, the beauty

5.0

Shakhram Zokhirov

Shakhram Zokhirov

Reciprocal Feedback
4 August 2020
Freelancer's review of cooperation with Shakhram Zokhirov
The fusion of two clients and the departure in one customer, there are the outcomes!
72 USD
A great customer, pleasant to work.

5.0

Vyacheslav Maly

Vyacheslav Maly

Reciprocal Feedback
6 August 2020
Project translated automatically. Log in or register, to view the original Good scripts and .NET, C#, understanding of the browser online game, creating scripts in one single client. You need two clients to combine into one + amendment in one part of the client’s function There are all sources https://github.com/wmlabtx/abclient
Proposals 2
Vyacheslav Maly

Vyacheslav Maly

Winning proposal
25 0
  • Projects 24
  • Rating 4.1
  • Rating 2 451

Budget: 7100 RUB Deadline: 3 days

Hello, ready to do it.
There is experience in the development of client-server applications.

Copy 20 July 2020
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Current freelance projects in the category C#

Urgent

Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
168 USD 11 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Client
Shakhram Zokhirov
  • Shakhram Zokhirov
  • New York, United States
  • Projects 10
  • Rating -
  • Rating 396
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  • Published: 19 July 2020, 4:18
  • Views: 152
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Client
Shakhram Zokhirov
  • Shakhram Zokhirov
  • New York, United States
  • Projects 10
  • Rating -
  • Rating 396
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Information
  • Published: 19 July 2020, 4:18
  • Views: 152
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