Budget: 5000 RUB Deadline: 3 days
Здравствуйте, готов с вами сотрудничать.
Мое портфолио:
http://portfolios.ru/Zeng
https://roundme.com/@zeng/tours
Требуется создать 3D модель сувенирного вендингового аппарата состоящего из нескольких секций. Каждая секция создается отдельно, чтобы затем секции комбинировать между собой. Для наполнения секций товаром могут быть использованы готовые 3D модели различных сувениров, которые будем согласовывать отдельно. 2-3 несложных сувенира простой геометрической формы возможно нужно будет создать. А также сувениры могут быть не объемными, 2D, просто фото.
Budget: 5000 RUB Deadline: 3 days
Здравствуйте, готов с вами сотрудничать.
Мое портфолио:
http://portfolios.ru/Zeng
https://roundme.com/@zeng/tours
Budget: 2500 UAH Deadline: 3 days
Готов выполнить
Budget: 3000 RUB Deadline: 10 days
Добрый день.
Разработаю модель в 3ds Max, обращайтесь.
почта - [email protected]
Budget: 600 RUB Deadline: 1 day
Здравствуйте. Цена и срок указаны условно. Подробности при личном общении.
В проектировании 10 лет. Работаю в AutoCADe.
Freelancehunt
Budget: 1000 UAH Deadline: 7 days
Приветствую!
Предлагаю свои навыки. Могу выполнить Ваше задание на высочайшем уровне!
Загляните в портфолио: http://Paveldem.blogspot.com
Behance
С уважением,
Павел Демченко
Budget: 4000 UAH Deadline: 7 days
Предлагаю свои услуги. Стоимость и сроки уточняются после более детального ТЗ.
Budget: 5000 RUB Deadline: 3 days
Здравствуйте, Владимир.
Готов выполнить Ваш проект.
для обсуждения деталей: [email protected]
C уважением, Виктор
Budget: 5555 UAH Deadline: 55 days
Цену лучше бы обсудить после подробного согласования ТЗ
Budget: 7500 RUB Deadline: 6 days
Добрый день
Готов выполнить работу. Это примерная цена и срок выполнения, точнее по согласованию скажу.
Более подробно можно обсудить по почте или скайпу.
С ув. Виталий
Телефон: +380663821317
E-mail: [email protected]
Skype: dimapanamar
Budget: 5500 RUB Deadline: 3 days
Здравствуйте. Занимаюсь моделингом и предметной визуализацией различной степени сложности. Обращайтесь
Budget: 10000 UAH Deadline: 5 days
Сделаю отлично.
Все текстуры и материалы можно согласовать отдельно.
Хотелось бы узнать использование будет виртуальное или предполагается реальное изготовление в металле. Если намечается изготовление в металле то и чертежи понадобятся. Готов выполнить обе задачи в одном флаконе, как говорится. По моему мнению виртуальный "шкаф" будет загромождать площадь обзора а дизайн здесь несложен. Похоже это работа не для дизайнеров. Шкафы для электроизделий разрабатывал многократно. Сообщите решение.
С уважением, Борис
A case for the printed circuit board needs to be made, optimized for 3D printing (I mean to consider shrinkage, I will be printing with PETG plastic). The case should consist of 2 parts and be screwed together with M3 screws (with a place for a nut on the other side). Photos of the actual board and the step file are attached in the announcement. The only difference between the model and the board is the LEDs; they have a diameter of 5mm and are soldered in such a way that the center of the LED lens is aligned with the center of the button. USB_CAN_SD_F103.step.png - this is the step file, the .png needs to be removed from the name (otherwise it cannot be added to the announcement). I expect an assembly from the attached step file and the case with 2 parts - so that the functionality can be checked without printing.
Good day. There is a task for creating a 3D space. More precisely, its interior part. The task description is in the file.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanic: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a defined project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not invent a new character. But professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that can potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are building not just a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The needed feeling: a bit dangerous a bit crazy fun chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they could potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 views: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It should logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator logo designer casual designer generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please specify immediately: cost of work deadline examples of similar work experience in the game industry
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.