Budget: 800 UAH Deadline: 7 days
Доброго дня,с удовольствием выполню Ваш проект ,на некоторых работах вложено видео
https://www.artstation.com/nytrin
Добрый день, нужно создать анимационный ролик на 15-20 секунд в 3д для образовательного проекта.
Анимация несложная с моделями телефона и логотипом.
Детальное ТЗ сброшу в личные сообщения.
Budget: 800 UAH Deadline: 7 days
Доброго дня,с удовольствием выполню Ваш проект ,на некоторых работах вложено видео
https://www.artstation.com/nytrin
Budget: 5500 UAH Deadline: 14 days
Приветствую Владимир. Я специалист в моушн-дизайне и 3D, работаю на телевидении, создаю заставки и оформления для шоу и рекламу.
Четко соблюдаю сроки, сделаю дизайн на высшем уровне.
Посмотрите мое портфолио https://vimeo.com/voskobiinyk, а также
мой профиль, уверен вам понравится.
Сейчас открыт для новых интересных проектов, давайте обсудим все детали
Budget: 5000 UAH Deadline: 3 days
Здравствуйте! Создаю анимационные ролики в After effects, также большой выбор дикторов (мужских и женских голосов)
Работы:
https://youtu.be/DTRdP4h5cRg
https://youtu.be/etn1TnxRUQA
https://youtu.be/HtEWks3ezUo
https://youtu.be/mJ3ku8aEk18
https://youtu.be/FKrZWzOyXtA
https://youtu.be/2o3yeUWc_FI
С уважением, Филипп. Не болейте!
Budget: 21000 UAH Deadline: 14 days
https://www.youtube.com/watch?v=3LjGib4vMZw
https://www.youtube.com/watch?v=en5cytR1VNY
https://www.youtube.com/watch?v=ZOgBrfhCuYw
Behance
https://startfire.com.ua/портфолио
Budget: 1000 UAH Deadline: 1 day
Могу сделать модель и видео монтаж любой сложности. Портфоліо → Freelancehunt
Budget: 1500 UAH Deadline: 3 days
Добрый день, заинтересовал ваш проект, готова приступить к работе.
Буду рада сотрудничеству. Жду Вашего сообщения, обсудим все детали)
Google Drive
Budget: 2000 UAH Deadline: 4 days
Добрый день. Готов выполнить ваш заказ. Более конкретные сроки и цена после ознакомления с ТЗ.
Budget: 1500 UAH Deadline: 1 day
Здравствуйте
Работаю в таких программах (Adobe Photoshop,Premiere Pro,After Effects)
Видеореклама находится на Гугл Диске
[Ссылка на портфолио]
Freelancehunt
[Google Disk]-для удобного просмотра работ
Google Drive
Обращайтесь
Budget: 2000 UAH Deadline: 4 days
Владимир, добрый день.
Есть опыт в разработке анимационных роликов (примеры скину в лс).
Готов выполнить вашу задачу согласно требованиями ТЗ
Обсудим?*
Budget: 1000 UAH Deadline: 1 day
Готов к выполнению задания
************************************
Примеры работ: https://bit.ly/2XZXt0V
Budget: 1234 UAH Deadline: 1 day
Привет.
Мои портфолио
https://djkorg.wixsite.com/djkorg
Готов обсудить детали
Budget: 1111 UAH Deadline: 1 day
Владимир, добрый день.
Для оценки стоимости и сроков нужно ознакомиться с ТЗ.
Примеры моих работ можно посмотреть в портфолио Freelancehunt
https://www.youtube.com/channel/UCuT6--Bx1-lZgdWOVwO1ESw/videos
Budget: 900 UAH Deadline: 1 day
Здравствуйте.
Я занимаюсь 3d моделированием и 3d визуализацией, а также разработкой концепций разной степени сложности архитектурных проектов и не только, дизайном интерьеров и экстерьеров, предметным дизайном, разработкой прототипов мебели и промышленным дизайном для серийного производства. Знания в эргономике, нормативной базы в области проектирования. Большой практический опыт. Творческий подход к работе. Работаю в программах 3ds Max 2021+V-Ray 5+Corona 6.2, SketchUp 2020+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 11, After Effects 2021, Archicad 24. Моё портфолио https://3dvitpro.wixsite.com/3dvitpro/8-%D0%B0%D1%8F-%D0%B3%D0%B0%D0%BB%D0%B5%D1%80%D0%B5%D1%8F . http://3ddomkiev.wixsite.com/3ddom
It is necessary to develop visualizations of various layouts of modular houses. The visualizations are needed for use on the website. Layouts range from 13.5 to 50 meters.
Create a 3D model as shown in the image, in step format Willingness to make revisions Quickly - maximum 2 days Communication via WhatsApp Revisions will be included in the bid amount.
Hello everyone. I need to create a basic 3D model of a house based on the drawings. It should clearly show the placement of doors and windows, the terrace, and the structure of the house itself. Only the outer walls are needed; the interior is not required for now. I am interested in the cost and timeline. I am attaching the drawings that need to be used to assemble the 3D model.
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.