We are looking for a qualified 3D specialist with Blender to create high-quality models and animations of game characters.
A character concept image is attached.
The modeling and animation style should be close to this https://www.youtube.com/watch?v=h2sinN-uE1M
This work should be done in 2 steps:
1. Modeling and texturing of the character.
The modeling style should be:
- gentle
- cute
- minimalistic
2. Creating the animation.
The character should feel alive, cute, and reactive, even when the user is not interacting with it.
The animation style should be:
- gentle
- cute
- minimalistic
- expressive with small movements
The character will spend most of the time in a waiting state, so subtle animation is very important.
1. Waiting (Loop)
This is the main animation.
The character will remain in this state most of the time.
Requirements:
- barely noticeable breathing
- slight body movement
- small head movement
- very natural cycle
- several variants that differ slightly
Recommended duration:
- cycle 3–5 seconds
This animation should loop smoothly.
2. Blinking
Simple eye blinking animation.
Requirements:
- natural blinking
- quick movement
Duration:
0.2–0.4 seconds
This animation will trigger randomly during waiting.
3. Looking around
The character looks around with curiosity.
Requirements:
- look to the left
- look to the right
- slight head tilt
Movements should be smooth and cute.
Recommended duration:
2–3 seconds
4. Curiosity / User reaction
Requirements:
- the character notices something
- lifts its head
- looks forward
- slight expression of curiosity
Emotion:
curiosity / interest
Duration:
1–2 seconds
5. Jump / Bouncing
A small cute jump.
Requirements:
- small jump
- stretch and squash (optional)
- energetic but cute
Duration:
1–1.5 seconds
6. Sleep
Requirements:
- the character is lying down or relaxing
- eyes closed
- slow breathing
- several variants (e.g., can sleep on its back)
This animation can loop.
Recommended duration:
4–6 seconds per cycle
Results
The animator should provide:
- A character ready for work
- Animation clips
- FBX export for Unity
- Animation ready to work with loops where necessary
Please write your estimated price for this work and timelines.
To your proposals, please add similar examples of modeling and animation.