Budget: 1000 UAH Deadline: 2 days
Welcome to! I can try it, I think it will not take a lot of time. Term and price are conditional.
Budget: 1000 UAH Deadline: 2 days
Welcome to! I can try it, I think it will not take a lot of time. Term and price are conditional.
Budget: 2500 UAH Deadline: 2 days
Good day . It will be interesting to take for the performance. I work in the car.
Budget: 3000 UAH Deadline: 7 days
Good day !
I have experience working in 3-D, I work in the blender program.
Examples of work: Freelancehunt
I can make a test model that you would be certain in quality
I propose to discuss all the details in the listing so that I can provide you with more information about the volume of work, time and price.
10% of the price of the project will go to the USS.
Budget: 1000 UAH Deadline: 1 day
Welcome to! I do well and quickly. He worked with similar tasks.
Behance
Budget: 1000 UAH Deadline: 2 days
Good day !The !
I’ve been working 3D for more than three years.
I do it quickly and well!
I am glad to help you ;)
Portfolio - Behance
Term and current price I recommend discussing in pp)
Budget: 9999 UAH Deadline: 99 days
Good day !
I specialize in creating models for 3D printing, I have experience in modeling the city, in particular the business district of Riyadh City. The details and examples of the works are ready to be discussed in private messages.
Budget: 2400 UAH Deadline: 3 days
Congratulations to Ivan!
I have great experience in creating different models for printing.
For a precise assessment, you need to see a specific TZ.
Turn to!
Budget: 4000 UAH Deadline: 2 days
Good afternoon, Ivan.
I have a great experience in creating 3D models. He created 3D models of residential complexes, microregions, districts and other massives. I taught at the courses where I taught students to do the same.
This task is done very quickly and efficiently.
Always on contact and ready to start today.
With respect, Igor Tatarenko.
Budget: 2500 UAH Deadline: 3 days
Good day . Ready for cooperation https://sergeyrubintsev.wixsite.com/gray-f/3d-modeling
Budget: 2000 UAH Deadline: 3 days
Interesting work. I would like to work on this.)
I can start tomorrow.
Budget: 1200 UAH Deadline: 1 day
I am happy to fulfill your task! Let’s discuss all the details of the project! I do the task as quickly as possible, as well as as as efficiently as possible.
Budget: 6000 UAH Deadline: 7 days
Good day, I offer my services to architect and designer.
Ready to discuss all the details in private messages and immediately begin.
Congratulations to Anastasia!
Link to work:
Behance
Freelancehunt
Google Drive
Budget: 4000 UAH Deadline: 5 days
Good day ! I will perform your tasks quality and timely, detail the important areas and adapt to any format and saturation of topology. Turn on!
Budget: 1234 UAH Deadline: 1 day
Goodbye, the task is clear. Are you providing materials on the territory? What size for the print? .. because the chairs are different .. I understand that the model needs to be cut?
Budget: 2000 UAH Deadline: 1 day
Good morning, I have a great experience in modeling under 3D printing, it’s mainly the technique. The cost and terms depend on the detail, size and scale of the model, all individually for each model. Examples of work can be seen in the portfolio.
I’m happy to cooperate.
Budget: 2500 UAH Deadline: 3 days
Hello, ready to do your job, write.
I work with Blender.
My portfolio: Behance
The price for 1 scene.
Budget: 2500 UAH Deadline: 3 days
Good day !
I have great experience in modeling low-detail cities.
portfolio: https://www.artstation.com/fedasiuk
Budget: 1000 UAH Deadline: 2 days
Welcome to. I can do such a task. Write it. It will be fast and quality.
Budget: 9000 UAH Deadline: 10 days
Good day ! I can help you in this!
Behance
Budget: 3000 UAH Deadline: 2 days
Good day . I can perform. Get to.
The price for one scene.
Short Brief for 3D Artist Need to create a universal low-poly ground based on the reference: A wide valley that is relatively flat in the center of the game area with gently raised edges. The surface should consist of large noticeable triangular polygons, without a too dense mesh. A single mesh is used for all biomes. Ice, water, toxic, and other variants are created by changing the material. In Unity, it should be possible to separately change: the main color of the ground; the color of shadows; the additional color of edges; the color and intensity of glow; the contrast between polygons. Ready export in FBX. At the output, it is desirable to receive: ground model; simple collider; universal material or Shader Graph; three examples of materials: ice, water, and purple. The main goal is to achieve a similar image to the reference, but with the color scheme of the entire ground easily changeable directly in Unity. only ground, bacteria or decor are not needed
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.