Creating an algorithm for unity
The price will be agreed, just set the minimum in order.
Deadlines to the end of December
The theme itself sounds "creating 2D game characters with the help of procedural generation".
There was an idea to create and fill a mass of "skins" spots, and then pull and clay them together with the body and put on the skeleton. Also random assignment of the name and transition to the example, replacement of the body color and stretching. But unfortunately, the programming is hard for me and I can’t realize it myself. I will consider and other options to create 2D characters with the help of algorithms.
But the main requirements:
Create a character with the fate of coincidence.
Motor – Unity
Possibility of connecting to a simple play platform.
Client's review of cooperation with Nikita A.
Creating an algorithm for unityThe work was satisfied) Everything was done quickly, according to the TZ, the executor also provided clear materials to get acquainted with the mechanics. I recommend cooperation)
Freelancer's review of cooperation with Artem Burbela
Creating an algorithm for unityIt was pleasant to work. Clear TZ and conditions from the beginning, without surprises, as it should be. I am happy with work.
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416 4 0 Good day ! I have two years of experience using Unity and C#. If you already have a set of graphics (models, clothes, etc.) And you only need a script of the random generation of the character - ready to fulfill with all your wishes!
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