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Required a C# developer to develop the system on .NET Core + Angular

C# — incorrectly specified categories?
2232 USD
Project translated automatically. Log in or register, to view the original A senior backend C# developer is required for a medical insurance system improvement project. Source: C#.NET Core, Angular, Front Material The system is ready at 80%, there are some unresolved architectural tasks. It requires the improvement of authorization modules, users, filters, reporting, optimization of requests, etc. Working in a team with frontend and 1 backend programmer, tasks are carried out in gitlab. Requirements: work on the project at least 6 hours a day, to be in contact during the day. Duration of the project: about 2-4 months. Payment per hour/the amount of tasks. It can be through a safe deal.
Update #1 from 13 April 2023
A senior backend C# developer is required for a medical insurance system improvement project. Source: C#.NET Core, Angular, Front Material The system is ready at 80%, there are some unresolved architectural tasks. It requires the improvement of authorization modules, users, filters, reporting, optimization of requests, etc. Working in a team with frontend and 1 backend programmer, tasks are carried out in gitlab. Requirements: work on the project at least 4-6 hours a day, be in contact during the day. Duration of the project: about 3 months. Payment per hour/the amount of tasks. It can be through a safe deal. Log in or register, to view the original
Proposals 1
Alexandr S.

Alexandr S.

51 2
  • Projects 57
  • Rating 5.0
  • Rating 3 488

Budget: 100000 UAH Deadline: 1 day

Good day . My name is Alexander, I’m a backend developer, I’ll be happy to collaborate.

Copy 12 April 2023

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Current freelance projects in the category C#

Urgent

Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
167 USD 12 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Bek Kass
  • Bek Kass
  • Almaty (Alma-Ata), Kazakhstan
  • Projects 5
  • Rating -
  • Rating 446
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  • Published: 12 April 2023, 19:49
  • Views: 40
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Client
Bek Kass
  • Bek Kass
  • Almaty (Alma-Ata), Kazakhstan
  • Projects 5
  • Rating -
  • Rating 446
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  • Published: 12 April 2023, 19:49
  • Views: 40
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