Visualization of the room
He did more than we agreed without any questions.
Budget: 2000 UAH Deadline: 7 days
Timor, welcome to you.
I will make the visualization as realistic as possible.
You’ll “virtually” see how your room will look in different amplitudes.
In relation to the values and deadlines - I suggest to discuss in private messages.
Ready for dialogue!
Behance
Budget: 2000 UAH Deadline: 15 days
Welcome to!
Implementing visualization, the cost of the work depends on the area of the rooms.
www.be.net/MiaHome
Budget: 8000 UAH Deadline: 14 days
Good day . It will be interesting to accomplish this task. pleasant cooperation.
Budget: 2000 UAH Deadline: 4 days
Good day ! Ready to complete your project, contact us, we will discuss everything. My work in the portfolio or here:
Behance
I will be happy to collaborate!
Budget: 2000 UAH Deadline: 10 days
In the past I was a wedding decorator, now a visualizer. We can try to build your room together. to bear
Budget: 2000 UAH Deadline: 5 days
Good day . Ready to make a design for you. 3D visualization 3-4 photos in the room. I have experience with delivery.
Budget: 3000 UAH Deadline: 4 days
Good day
Visualization of one event - 1500 UAH. This price includes 2 rows in one room. Examples after clarification
Examples: Google Drive
Budget: 2345 UAH Deadline: 2 days
Good day .
It can be done, but the cost will depend on the reflection of the made "locations".
Behance
Budget: 29000 UAH Deadline: 14 days
Good day ! I will be happy to help with the visualizations.
Portfolio
Behance
to turn)
Budget: 2000 UAH Deadline: 2 days
Good day .
I will do the work quickly and efficiently.
Great practical experience.
I am engaged in Architectural, Building projects, the development of concepts of different degree of complexity, 3d modeling, 3d visualization, 3d video animation, the presentation of projects, interior and exterior design, video assembly, as well as subject design, the development of prototypes of furniture (developed and manufactured for exhibitions in Canada, after which they were launched in serial production), industrial design for serial production (developed street lighting installed in large quantities in different cities in different countries), list of goods. Excellent knowledge of ergonomics, regulatory basis in the field of construction design. Great practical experience. A creative approach to work. I work in 3ds Max 2023+V-Ray 6+Corona 8.2, SketchUp 2021+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 12, After Effects 2021, Archicad 24. My portfolio is https://3ddomkiev.wixsite.com/website-2
Budget: 5000 UAH Deadline: 7 days
Hello to you. Ready to clarify the nuances and fulfill your order. Portfolio and resume in the profile.
Budget: 2000 UAH Deadline: 3 days
Welcome to! I am engaged in digital sketch-visualization of interiors and landscape space.
I am pleased to perform your task, I have many examples of projects in the profile
Go back, I'll be happy to work together!
Short Brief for 3D Artist Need to create a universal low-poly ground based on the reference: A wide valley that is relatively flat in the center of the game area with gently raised edges. The surface should consist of large noticeable triangular polygons, without a too dense mesh. A single mesh is used for all biomes. Ice, water, toxic, and other variants are created by changing the material. In Unity, it should be possible to separately change: the main color of the ground; the color of shadows; the additional color of edges; the color and intensity of glow; the contrast between polygons. Ready export in FBX. At the output, it is desirable to receive: ground model; simple collider; universal material or Shader Graph; three examples of materials: ice, water, and purple. The main goal is to achieve a similar image to the reference, but with the color scheme of the entire ground easily changeable directly in Unity. only ground, bacteria or decor are not needed
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.