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[Zennoposter/C#] Template by parsing sitemap.xml

C# — incorrectly specified categories?
5 USD
Client's review of cooperation with freelancer
[Zennoposter/C#] Template by parsing sitemap.xml
5 USD
The task was to make an application on C# by parsing certain resources on the list. The task was performed quickly, accurately in accordance with the TZ and detailed. There were no instructions, corrections and searches for the result of the work, I recommend. Executive on communication, brutal but kindly))

5.0

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Reciprocal Feedback
18 December 2019
Freelancer's review of cooperation with client
[Zennoposter/C#] Template by parsing sitemap.xml
5 USD
The assigned task was decided. There was no problem with payments. The customer was in contact. Ready for further cooperation.

5.0

Profile deleted
Reciprocal Feedback
18 December 2019
Project translated automatically. Log in or register, to view the original The task: Make a template to collect data from the site map. The logic of work: The template opens domain.ru/sitemap.xml 2. collects information, how many pages on the site and how many non-pages (photos and objects) Keeping the data in the file I consider the implementation options - either as a Zenoposter template, or can be done as a C# class I consider the implementation options - either as a Zenoposter template, or can be done as a C# class Please note that the site map may contain both links to the site objects and to other site maps. The price is reasonably discussed :)
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Current freelance projects in the category C#

Urgent

Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
168 USD 11 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Client
Aleksandr Veselov
  • Aleksandr Veselov
  • Saratov, Russia
  • Projects 10
  • Rating -
  • Rating 183
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  • Published: 17 December 2019, 15:48
  • Views: 20

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Client
Aleksandr Veselov
  • Aleksandr Veselov
  • Saratov, Russia
  • Projects 10
  • Rating -
  • Rating 183
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  • Published: 17 December 2019, 15:48
  • Views: 20
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