Pavel Rjabushko
Winning proposal- Projects -
- Rating -
- Rating 127
Budget: 11500 UAH Deadline: 14 days
Painting quality
Budget: 5000 UAH Deadline: 2 days
Hello to you! I'll be happy to help, I'll be happy to get to work!
Budget: 5000 UAH Deadline: 2 days
Потрфолио:
Behance
https://www.instagram.com/architectural_visualiser/
Email - [email protected]
Budget: 5000 UAH Deadline: 3 days
I do, call me!
Budget: 5000 UAH Deadline: 14 days
I will do it at 3D.
Budget: 5000 UAH Deadline: 10 days
In general, I’m ready to draw 280 mirrors for that money, but you need to see in what video you have the original material (frames).
Budget: 5000 UAH Deadline: 5 days
I do it.
Quality, beautiful, fast, in 3D.
The deadline is set for the entire amount of work.
Go to turn.
Budget: 4000 UAH Deadline: 1 day
I do it quickly, quality! 100 rupees
Budget: 5000 UAH Deadline: 6 days
+
Budget: 5000 UAH Deadline: 1 day
Let’s write, we will discuss. I don’t know if it’s five thousand for one mirror or for 100,500.
Budget: 5000 UAH Deadline: 1 day
Completed contact.
Proposals concealed
Proposals are currently absent
-
Sergey Yukha 19 June 2017а почему бы их не прорисовать в 3д качественно с тенями как и должно быть?
-
Aleksey Bilyk
19 June 2017
Не знаю... , такие фото мне попадались ранее, по этому решил сделать так. Так как предлагаете вы, как будет смотреться?
-
Aleksandr K. 19 June 2017Маловат бюджет для моделирования 280 зеркал. Фотошоп, в данном случае, более оптимальный вариант.
-
Aleksey Bilyk
19 June 2017
Бюджет взят не от куда. Сколько будет стоить качественно сделать 1 изображение?
-
Aleksandr Sergeich 19 June 2017Смотрите, у Вас повторяются профили рамок, но меняются размеры (прямоугольник, квадрат). Тут можно все упростить. ;)
-
Lance Fri 19 June 2017А не продуктивнее и качественней будет сделать прямоугольные и квадратные рамки в 3д, а в фотошоп их (раскрасить)!?
-
Aleksandr Sergeich 19 June 2017Ы! )
Зачем тогда огород городить?
Обычно в прогах, которые делают 3D и можно текстурировать. -
Lance Fri 20 June 2017Да можно конечно. Но текстурировать большое количество не совсем продуктивно
и в конце концов есть специализированные программы именно под эти дела.)
Ну может заказчик хочет именно в фотошоп?!
-
Aleksandr Sergeich 20 June 2017Это уже вопрос 10-й.
В чем конкретному исполнителю удобней, в чем качественней будет текстура, - в том и оттекстурируем ;)
Current freelance projects in the category 3D Modeling
Short Brief for 3D Artist Need to create a universal low-poly ground based on the reference: A wide valley that is relatively flat in the center of the game area with gently raised edges. The surface should consist of large noticeable triangular polygons, without a too dense mesh. A single mesh is used for all biomes. Ice, water, toxic, and other variants are created by changing the material. In Unity, it should be possible to separately change: the main color of the ground; the color of shadows; the additional color of edges; the color and intensity of glow; the contrast between polygons. Ready export in FBX. At the output, it is desirable to receive: ground model; simple collider; universal material or Shader Graph; three examples of materials: ice, water, and purple. The main goal is to achieve a similar image to the reference, but with the color scheme of the entire ground easily changeable directly in Unity. only ground, bacteria or decor are not needed
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
ATTRBT
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.