Update the design and interface of the game on Unreal Engine 5.5
Please read carefully:
1. If you have no idea how to complete the task, and do not have basic skills in Unreal Engine, do not consider this order.
2. Do not know how to use Unreal Engine
3. The order is considered completed when you demonstrate a "build" without errors.
4. Do not understand what design is.
5. Your profile lacks: “development on the unreal engine”, “design”, or your work in the field of design.
Task description:
You need to update the game interface design according to the example (photo attached). The design should be modern, user-friendly, and meet the latest UI/UX standards for games.
Main requirements:
1. Main menu:
Create a new main menu interface, adding the following sections:
- Home page – contains current news in the form of a gallery with a brief description.
- Play – has two submenus:
- Inventory
- Store
- Settings
2. Design and UX/UI:
- Implement a modern, intuitive interface.
- Adapt the design to the game's style and consider the provided example.
- Optimize for different screen resolutions.
3. Functionality:
- Implement dynamic news updates in the form of a gallery on the home page.
- Other sections should work according to their purpose (upon prior agreement).
4. Multilingual support:
- Create a system for translating all menus into other languages (ability to add new languages in the future).
- Add a language change feature in Settings.
Technical requirements:
- Engine: Unreal Engine 5.5
- Development language: Blueprints or C++ (by agreement)
- Localization support through Unreal Localization System
Additionally:
- If there are questions or the need for adjustments – agree on details before making changes.
- Regularly report on completed stages of work.
If you have any questions – feel free to reach out!