3D characters for mobile games
Three-dimensional low-polygonal character model for mobile game, performed with the package of textures and UV displays.
The task placed by the customer included the manufacture of a high-polygonal model with a subsequent packaging of textures on a low-polygonal model. Since the character was developed for the mobile platform, the task required to preserve only the basic forms of the high-polygonal model. This is due to the performance requirements of mobile devices.
The development of Highpoly and Lowpoly models, as well as the development and texture took about 15 hours of working time.
The task placed by the customer included the manufacture of a high-polygonal model with a subsequent packaging of textures on a low-polygonal model. Since the character was developed for the mobile platform, the task required to preserve only the basic forms of the high-polygonal model. This is due to the performance requirements of mobile devices.
The development of Highpoly and Lowpoly models, as well as the development and texture took about 15 hours of working time.