Code of War

Gaming Apps
Job 11 of 11
The problem: the implementation of the network game mode

Solution: Research and testing of different servers and
Synchronization of players in the lobby.
Choose “Photon Server” because it meets all the requirements
the orderer.
They raised the test game server and conducted tests from different
of regions.
After the test, optimization was made to reduce delays.
Packaging and better synchronization.
Result: Stable servers with small delays even when
Slow speed of the network. The Great Arsenal of Different Weapons
Resolution: The study of modern samples of weapons.
Agreement with the buyer of their graphic and sound design, as well as
physical model of behavior.
Testing the advantages of various weapons in the game process
Implementation of Correction
The result: A large number of unique weapons and its modifications.
Details
252

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