Mobile application design

Interface Design (UI/UX)
Job 1 of 3
Project: SportBuddy — a mobile application for finding sports partners, organizing training sessions, and supporting motivation.

My role: UI/UX designer

Conducted an analysis of the target audience (amateur athletes, coaches, active fitness club users).

Developed a UX flow for key scenarios: registration, partner search, creating and booking training sessions, chat.

Created wireframes and high-fidelity UI mockups in Figma.

Worked on responsiveness for iOS and Android, considering mobile-first principles.

Utilized a design system with components, which accelerated the development team's work.

Thought through a gamification system (badges, levels, rewards) to increase user engagement.

Applied AI tools for generating icons and selecting color schemes.

Teamwork:

Collaborated with the project manager and developers to align on technical capabilities.

Discussed the results of prototype testing with the UX researcher in a focus group.

Made adjustments based on test results to improve navigation usability and action execution speed.

Tools:
Figma, FigJam, Photoshop, ChatGPT, Midjourney (for references), Canva.

Result:
Achieved a functional, aesthetic, and understandable design that was successfully presented to the client and is ready for implementation in development.