Game UI Concept — Level Intro Screen (Portal Chamber)
Concept of the game interface for the level start screen. The work is fully assembled in Figma: composition of the scene, visual effects, interface, and UX logic of the screen. The scene shows the moment of portal activation: the character directs magical energy from the crystal, which activates the portal and opens the level. During the work, I: • developed the composition of the scene • added a flow of magical energy and light effects • created the visual center of the scene (portal) • designed the level interface and the action button Start Level • structured the UX logic of the player's gaze movement: character → energy → portal → level start button The work is completed as a Game UI / UX concept for the game level. Tool: Figma #figma #ui #ux #gameui #gamedev #uidesign #uxdesign #gameinterface