Hare Character Rigging & Spine 2D Animation
I worked on preparing and animating a stylized hare character designed for an assistant application. My responsibilities included breaking down the original artwork into animation-ready parts and building a clean, production-ready rig in Spine 2D.
I created smooth and friendly animations that enhance user interaction and improve the overall user experience. The character was optimized for real-time use, ensuring performance efficiency and flexibility for different states and responses within the application.
#2dAnimation #Unity #Animation #characteranimation #gameart
I created smooth and friendly animations that enhance user interaction and improve the overall user experience. The character was optimized for real-time use, ensuring performance efficiency and flexibility for different states and responses within the application.
#2dAnimation #Unity #Animation #characteranimation #gameart