Junkineering — Mobile game (Unity)

Gaming Apps 3366 USD
Job 17 of 25
Developed a mobile physical game in the style of Junkineering.
The player builds mechanisms from parts, solves logic and physics puzzles, completes levels, and unlocks new elements.

The project includes:

a physical system with realistic connections, weight, inertia

a drag-and-drop mechanism builder

snapping, locks, validity checks of the construction

a system of levels of varying difficulty

progress: rewards, upgrades, new parts

optimization for mobile devices

integration of Firebase Analytics, Crashlytics

smooth UI/UX animations

preparation and publication of the release on Google Play

The game is optimized for low-end devices, runs stably, and has high engagement due to physical interactivity.