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Developed a mobile physical game in the style of Junkineering.
The player builds mechanisms from parts, solves logic and physics puzzles, completes levels, and unlocks new elements.

The project includes:

a physical system with realistic connections, weight, inertia

a drag-and-drop mechanism builder

snapping, locks, validity checks of the construction

a system of levels of varying difficulty

progress: rewards, upgrades, new parts

optimization for mobile devices

integration of Firebase Analytics, Crashlytics

smooth UI/UX animations

preparation and publication of the release on Google Play

The game is optimized for low-end devices, runs stably, and has high engagement due to physical interactivity.
Work details
Budget 3345 USD
Added 16 November 2025
117 views
Freelancer
Robert Ivanov
Ukraine Odessa  1  0

Available for hire Available for hire
1 Safe completed
On the service 1 year