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The task involved a complete conveyor for creating a game-ready 3D model of a locomotive, except for texturing. Specifically, it included gathering references, modeling high-poly and low-poly versions, UV mapping, and baking normal and occlusion maps. This work required a high level of attention to detail and adherence to the polygon count budget.
Work details
Budget 1000 USD
Added 12 December 2024
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1 like
Freelancer
Dmitro Petrenko
Ukraine Dnepr  9  0

Available for hire Available for hire
9 Safes completed
On the service 6 years