Nancy Drew: Mystery of the Seven Keys
Yes, it is true - I was involved in the development of this cult classic, legendary niche game.
I will state upfront that I do not grant interviews regarding the game's development.
My responsibilities within the project included:
Developing the architecture for player-environment interaction (Point-and-Click and free movement).
Programming unique mathematical and logic-based puzzles (the most complex part of the codebase).
Creating the save-game system and managing global progress variables.
Integrating hacking mechanics and specialized mini-games.
I will state upfront that I do not grant interviews regarding the game's development.
My responsibilities within the project included:
Developing the architecture for player-environment interaction (Point-and-Click and free movement).
Programming unique mathematical and logic-based puzzles (the most complex part of the codebase).
Creating the save-game system and managing global progress variables.
Integrating hacking mechanics and specialized mini-games.