Realistic 3D model of a desk clock (High-poly/Mid-poly)
Detailed model of a desk clock, made with an emphasis on the realism of materials and accuracy of geometry
Clean topology, refined small details of the case and dial
Configured PBR materials for metal (chrome/steel) and glass with correct indices of refraction (IOR)
Use of procedural maps to create realistic reflections and roughness
Final visualization done in the Cycles engine using professional studio lighting
Work completed in Blender
This model is an example of my ability to work with hard surface modeling and create objects ready for use in interior visualizations or product catalogs.
Clean topology, refined small details of the case and dial
Configured PBR materials for metal (chrome/steel) and glass with correct indices of refraction (IOR)
Use of procedural maps to create realistic reflections and roughness
Final visualization done in the Cycles engine using professional studio lighting
Work completed in Blender
This model is an example of my ability to work with hard surface modeling and create objects ready for use in interior visualizations or product catalogs.