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Type: 3D Survival Horror
Role: Unity Developer (shaders, materials, lighting, programming, sound system)
Platform: PC (HDRP)

The largest and most technically complex project created by a small team of two people.
The project features an inventory system, a footstep sound system tied to surfaces (carpet, wood, snow), realistic lighting, blizzard reactions to cover, as well as an AI monster that reacts to noise and pursues the player.

I worked on performance optimization, HDRP lighting, shaders, and visual atmosphere.
There is a quest system and the beginnings of a storyline.

Although development is currently on hold, the project remains an important demonstration of my skills and approach to game creation with attention to detail.
Work details
Added 14 October 2025
82 views
Freelancer
Alexandr Grebyonkin
Kazakhstan Taraz
No reviews

Available for hire Available for hire
On the service 8 months 9 days