Task
Lore (backstory):
The character's name is Serenity (from English - tranquility, clarity, peace, calmness). It is a faceless mysterious deity that creates and maintains balance between two antimatter / particles / aspects in the universe.
P.s. The lore is still raw, this is just the first version, it will be refined and expanded later, but for now, this is it.
What needs to be considered and shown in the art:
1) It needs to show that Serenity can control the two antimatter Light & Dark and that it has complete control over them.
2) It needs to show balance, that both particles are equally important, both dark and light. But at the same time, they are completely opposite to each other in structure and character.
3) Our logo needs to be incorporated into the art:
Canonical version (monochrome):
The upper part is the first particle / first type of matter
The lower part is the second particle / second type of matter
The center is Serenity
As a result, it forms a shape with many different associations - an eye, the universe, a cycle.
Colors (yellow, white, and purple) were taken as examples to highlight different types of matter.
In the art, the logo can be displayed in any way, on a part of the character's body (on the stomach or on the head), or be part of the environment in the form of an aura in the background or in front of the character. How to do it best is up to you, but the logo needs to be highlighted in any case.
What the character can be like
The character (Serenity) should embody harmony, order, humility, balance, tranquility, equilibrium, justice. At the same time, Serenity is a faceless entity, without gender, without emotions, and without any personal preferences, driven only by a global universal goal.
It should either have no face at all, or it should be mysterious, so that it is unclear who it is. The body can be humanoid, but if there are more interesting ideas, we are ready to consider other options.
The closest association that comes to mind is Zenyatta from Overwatch.
References for the character:

Light
Light matter. Embodiment of limitless energy and its radiation. In this aspect, the states of energy can be conveyed, how it radiates and flows through space.
Possible colors: any light shades, light yellow/orange, white
References for Light:

Here is also a great video reference for visualizing energy (we will have a similar promo video) —
https://www.youtube.com/watch?v=9u1VE9zNfhI&list=WL&index=17
Dark
Dark matter. Embodiment of darkness, absorbs space and time. In this aspect, the states of absorption, black holes, gravity, destruction, entropy can be conveyed.
Possible colors: any dark shades, dark purple, black
References for Dark:



One possible composition option in the art:
Serenity in the center. On the left, the first particle (for example Light), on the right, the second particle (for example Dark). The particles (that is, antimatter) can be displayed as spheres, but not identical, rather different in structure and properties. They can either float in the air, or Serenity can hold them in its hands, thus showing that it can control them.
In what pose should the character be depicted?
As one of the acceptable options - the character can levitate / float in space. The character can also be depicted either in full height or sitting in a lotus position.
Preferred color scheme for the character
Since Serenity is a neutral entity, it is likely that neutral colors would suit it best - shades of gray, light and dark tones + our logo is monochrome, which is also important + the neutral colors of Serenity will allow for a more contrasting display of the glowing effects emanating from the Light and Dark spheres.
References for the character's colors:




Background and post-processing
There is no need to work out the background in detail. But it is important to convey depth in the art through properly arranged lighting, shadows, and color correction.
References:


Style and drawing detail:
There are no specific strict requirements for the style, but it should clearly not be a children's drawing. We are looking for people with a professional skill level and are ready to work with such individuals on a regular basis. We need cool art preferably close to realism, with moderate detail work.
References for styles that we like:

Format
Aspect ratio - 1:1 (Square)
Size - 512x512 and 2000x2000 (It needs to look good as a small avatar in Discord as well as in a separate block on the website)
If desired, it can also be made in other formats.
Note!
We are open to unconventional ideas and creative approaches. It is not necessary to follow all instructions exactly as in the terms of reference. If you see a more interesting option for visualization, we are ready to consider it, but first describe your vision.
We also plan to develop our own game with a deep lore and we want to work with top art illustrators in the long term on the most favorable terms.
Contest conditions
Duration - 14 days
Budget - 10000 UAH
We accept works and provide feedback every day.
Good luck!
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Kirill Zhankevich
7 May 2021
Логотип в SVG, PNG —https://drive.google.com/drive/folders/1cDI3-5S4-_hDFNN3NBKBxf1rbAmmEP4L?usp=sharing
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Valeriya Stetsenko 9 May 2021Здравствуйте.
Что оценивается серьёзнее: детализация иллюстрации (проработка) или сам дизайн персонажа? Просто если в первую очередь дизайн, то не будет ли лучше прислать на конкурс склейку, где детализированной будет только какая-то часть персонажа (например, портрет по шею), а все остальное (2-5 вариантов дизайна персонажа) будет показано в виде скетчей? Чтобы было понятно, что художник может нарисовать максимально детализированную картинку при утверждении скетча, но нужно в первую очередь выбрать дизайн, чтобы не тратить время на проработку зря. Вариантов дизайна может быть много, но нужно сначала выбрать один из них, иначе рендерить 5 сложных иллюстраций за 12 дней вряд ли получится.
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Kirill Zhankevich
9 May 2021
Да, можно и так сделать. Тщательно прорисовать какую-то небольшую часть тела, а остальное набросками.
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Dina Tverdohlebova 15 May 2021Кирилл, можно попросить Вас оценивать работы, чтобы понимать нравится Вам или нет?
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Varvara Karpa 16 May 2021Можна уточнити. Зліва темна матерія, а справа - світла? Чи немає різниці в якому порядку?
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Aleksandra Troshina 19 May 2021Здравствуйте, продлевать конкурс не планируете?
Поздно заметила, чтоб понимать, есть ли смысл начинать работу -
Ivan Lavrinenko 24 May 2021Кирилл, снова добрый день. Не хочу быть навязчивым, просто не могу понять прошла ли работа после обновления. И видна ли она вам? Благодарю.









