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Artem Slinko

Offer Artem work on your next project.

Ukraine Borispol, Ukraine
7 months 5 days back
Available for hire available for hire
on the service 1 year

Rating

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Rating
89
Icons & Pixel Graphics
210 place out of 382
Vector Graphics
1256 place out of 1646

Skills and abilities

Portfolio


  • 22 USD

    Showreel 2025 | Motion Design & Video Editing by Kiomiq

    Audio & Video Editing
    Motion design, video editing, impressive transitions, animation.
    I work in After Effects and Premiere Pro.
    I love dynamic videos with attention to detail and rhythm.

    This showreel is a collection of the best works from recent times.
  • 45 USD

    Advertising campaign: French baguettes in Provence style

    Outdoor Advertising
    This project is my attempt to convey the mood of real France through graphics, composition, and colors. I worked on the visual part of an advertising campaign for an imaginary French baguette brand, inspired by the atmosphere of Provence: tranquility, lavender fields, ancient bakeries, naturalness, and warmth.

    The main idea is to sell not just a product, but an emotion. This bread is like a postcard from Provence. Therefore, the graphics are gentle, light, using pastel colors, paper textures, illustrations of herbs, images of morning nature, and retro typography.

    Within the project, I developed:
    — a key poster (offline/print)
    — options for social media banners
    — packaging layout
    — slogan and text blocks for brand communication

    I aimed to create images that evoke a sense of calm, trust, and a warm morning when the baguette is still warm, and life is slow and delicious.
  • 89 USD

    Graphic concept for a racing game

    Interface Design (UI/UX)
    This concept is my attempt to visualize not just racing, but the culture of speed. Here, every pixel is a drift in the night city, every color is a neon reflection on wet asphalt, every line is the tension before the start, when time freezes and the engine roars like a predator before a jump.

    Inspired by the atmosphere of Japanese night races of the 90s: Tokyo street racing, illegal races, silent challenges where only the road decides. I wanted to convey the feeling of movement, even when the screen is static. You look — and it’s as if you’re already rushing.

    The graphic language is contrasting, with a neon tilt, glitch, broken geometry, and cyberpunk aesthetics. Cars are not just transport, but heroes, each with its own character, colors, silhouettes.

    This concept can serve as the basis for:
    — Game menu (UI/UX)
    — Posters and covers
    — Game scenes for cutscenes
    — Visual style of the entire project

    Worked in Illustrator
  • 33 USD

    Fan poster for the game "A Way Out"

    Illustrations & Drawings
    This poster is not just a fan-robot. It is my visual interpretation of one of the most emotional games I have ever played. A Way Out is not only about escaping from prison. It is about trust. About brotherhood that is born in the darkest moments. About difficult choices, betrayal, and a path from which you cannot return to the way you were.

    When I created this poster, I aimed to convey not the plot, but the very feeling. What remains in you after the final credits.
    Colors are muted, like a memory fading over time.
    Composition is tense, like scenes of escape.
    Symbols are not obvious, but important: shadows, figures, the direction of gaze, details that echo the final choice.

    I wanted the poster to feel like a frame from a movie. So that even someone who hasn't played the game understands: there is something more than just action. It is a story about people whom fate brought together. And whom it forced to destroy each other.

    This is not just design. It is an emotion captured in an image.