Danilo Mozghovy
Offer Danilo work on your next project.
Rating
Language proficiency level
Skills and abilities
Design & art
Portfolio
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Kokushibo
3D ModelingI created a complete character pipeline for "Kokushibo" from the anime "Demon Slayer"
In which programs I created the character:
Sculpting the model was done in ZBrush
… Retopology from High Poly to Low Poly was done in Maya
Creating the UV map in 3DS Max
Baking textures in Substance Painter
I also created textures in Substance Painter
I created the "Castle of Infinity" in 3DS Max
#3dmodels #3D-sculpting #texture #retopology
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Black and white mask
3D ModelingI made this simple mask based on a reference from the internet.
In which programs I created this mask:
I sculpted the model in ZBrush.
… I did the High Poly to Low Poly retopology in Maya.
I created the UV map in 3DS Max.
I baked the textures in Substance Painter.
I also created textures in Substance Painter.