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  • Last project: 1 year back
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Igor Igorevich Rumyantsev



Software Engineer | Software Developer




Uzhhorod, Ukraine, 88000

My science-groups : https://www.facebook.com/ScinceFriction/

My sicence YouTube: https://www.youtube.com/channel/UCc4n-yzBspchaU35WjrL1jw




Professional Skills & Expertise

  • Programming languages: C, C++, C#, Java SE, Java, PHP, D, Objective-C, Pascal/Delphi.

  • Operating systems: Linux/Unix, macOS, QNX, Android, Windows.

  • Development environments (IDE): Qt Creator (C/C++), Eclipse (Java, C/C++), Microsoft Visual Studio (C++, C#).

  • Compilers: Mini-GCC, Microsoft Visual Studio, GNU Compiler Collection, Cross-Platform Compiler.

  • Version control systems: Git, Subversion.

  • Additional tools: Davichi Resolve 18, 3Ds Max, Adobe Photoshop, Adobe After Effects, Adobe Premiere Pro.


My videos on the topic  


Building a WiFi robot On Esp-8266 arduino 

https://youtu.be/0iRk-KfLyoM

Programming my own game engine in C/C++"Physics of light"

 https://youtu.be/2LJl-YtqrMU

Made a hypercube


https://youtu.be/jPjFVAFgpLY


My YouTube channel with work report: https://www.youtube.com/channel/UCHnqe8g-dqbCuYQVPeYPsqA


WORK EXPERIENCE :


  • Experience with embedded systems based on  Linux ;

  • Advanced proficiency in  C++  and  Python;

  • Experience with  CUDA  and  OpenCV;

  • Experience in developing drivers for network devices;

  • Experience working with device tree, CSI interfaces, and cameras;;

  • Experience with Nvidia Jetson Nano/Xavier;

  • Experience with Jetson Linux;

  • Experience with ROS и Bullet Physics 

  • Proficient in version control system Git.




1)  1) I worked for a while in the Google-siber team on one of the modules of Google Drive! More specifically, on multi-sockets for thread synchronization in server clusters!!

P.S. Unfortunately, the code is in a private repository and it is classified!!!!

2) In my free time, I work on my own project called Real-Physics. The essence of the Real-Physics project is to create a physical system based on modern physics and mathematical models, such as the Special Theory of Relativity, General Theory of Relativity, and Quantum Field Theory. The Real-Physics project is still in the early stages of development.

Project code: https://github.com/werasaimon/realphysics4d

Project website: http://realphysics4d.esy.es

P.S: This is what you might call a dream project!!! The code for which, I will probably be writing my whole life, because the task is absurdly complex!

I am also working on a GUI for the Real-Engine and a shell called

Intelligent-Engine: Project code https://github.com/werasaimon/Intelligent-Engine


3) Developed a mathematical library based on tensor algebra (matrices, vectors, etc.).

The library is suitable for 3D-4D graphics, physics (STO, OTO). There is also Octonion for string theory.

In short, it's a general-purpose library. There is also an N-dimensional vector, called a Hilbert space vector, Hilbert space - a generalization of Euclidean space that allows for infinite dimensionality.

Исходнки:https://github.com/werasaimon/IMath



P.S: My main programming language is C/C++, and the development environment is QT-Creator, Eclipse. Moreover, I use both simultaneously! 

  In general, the programming language and development environment are not the most important. In fact, only algorithms are important, which in turn are based on          mathematics! So, mathematical algorithms are important!

  In other words, only mathematics is important, everything else is nonsense. 




Education

Uzhhorod National University, Uzhhorod, Ukraine

Bachelor of Science in Physics and Mathematics, Faculty of Physics

July 2007 - July 2015


P.S: My main programming language is C/C++, and the development environment is QT-Creator, Eclipse. Moreover, I use both simultaneously!

In general, the programming language and development environment are not the most important. In fact, only algorithms are important, which in turn are based on mathematics! So, mathematical algorithms are important!

In other words, only mathematics is important, everything else is nonsense.


Philosophy

In a world increasingly driven by technology, my approach to software development is grounded in the belief that at the heart of every great piece of software lies a solid mathematical foundation. My experience has taught me that while programming languages and development environments are tools of the trade, the true essence of software development is understanding and applying mathematical algorithms. These algorithms are the building blocks of software, enabling us to solve problems in innovative and efficient ways. In my view, mathematics is not just important; it is the cornerstone of all technological advancements and innovations. Thus, my focus remains on harnessing the power of mathematical algorithms to push the boundaries of what is possible in software development.




Hackathon

I am also a participant in the hackathon to counter drones martyrs on the territory of Ukrain


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CERTIFICATES




Online certificates ...



https://geekbrains.ru/certificates/217801 

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I understand the basics of programming ...

  • Online certificates in C/C++



https://geekbrains.ru/certificates/573529

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https://geekbrains.ru/certificates/571732 

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I am good at C/C++ .....

If you are in Ukraine, don't forget to turn on VPN so that the website works https://geekbrains.ru   

P.S: Honestly, personally I think all these certificates are nonsense. Only practice can teach programming








LITERATURE :


Eric Lengyel: Mathematics for 3D Game Programming

and Computer Graphics Third Edition

Gregory: Game Engine Architecture

Alexandrescu: Sutter: C++ Coding Standards

IAN MiLLINGTON: GAME PHYSICS ENGINE DEVELOPMENT

Christer Ericson: Real-Time Collision Detection

Sergey Gavrilov : Tensor calculus for 'dummies'

About myself :

A determined person who wants to change the world, or rather, to change it, damn it!

P.S : My flaw is that I think about code for a long time, which is why it takes me a long time to write code. !.

  • My idols :

R. Feynman (not just a scientist, but also a fascinating person. Besides science, he painted nude women and then solved theories on quantum field theory over his drawings. He also cracked safes and codes and played the bongos. One of the creators of the first nuclear bomb, the Manhattan Project. .

L. Euler (This person probably created half of all mathematics, especially in the field of differential geometry)

B. Riemann (Curved infinite-dimensional spaces, the first to lay the groundwork for the General Theory of Relativity. Almost all of my code is based on the works of this mathematician. By the way, he was a student of K. Gauss.)

Linus Torvalds (Needless to say, 90% of devices in the world run on Linux OS, and the device you are reading this text on also runs on Linux)

Donald Knuth (Wrote many foundational books on algorithms in programming. His books are fundamental. If you consider yourself a good programmer and haven't read his books, you're not as good as you think. And I give you a 99% chance that you simply won't be able to get through some of his books.)



Tags

mssql gamedev Mobile games C/CPP stm32 esp8266 linux avr/stm8 c/c /python c /qt