Danilo Mozghovy

3D Modeling · 3D Modeling

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127
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Kokushibo
71
Kokushibo
3D Modeling
I created a complete character pipeline for "Kokushibo" from the anime "Demon Slayer" In which programs I created the character: Sculpting the model was done in ZBrush Retopology from High Poly to Low Poly was done in Maya Creating the UV map in 3DS…
Black and white mask
102
Black and white mask
3D Modeling
I made this simple mask based on a reference from the internet. In which programs I created this mask: I sculpted the model in ZBrush. I did the High Poly to Low Poly retopology in Maya. I created the UV map in 3DS Max. I baked the textures in…
Ilya Meleshko

3D Modeling

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120
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3D Character (Stylized)
90 USD
141
3D Character (Stylized)
3D Modeling
I am proficient in the following software: - Blender - Zbrush - Substance Painter - Marmoset Toolbag My skills include: - Excellent baking of maps and understanding all the intricacies of working with texel. - Creating any 3D model based on your…
3D model(props)
90 USD
134
3D model(props)
3D Modeling
I am proficient in software such as: -Blender -Zbrush -Substance Painter -Marmoset Toolbag My skills include: -Excellent baking of maps and understanding all the nuances of working with texel. -Creating any 3D model according to your concept (LP, HP…
Ivan Sobodysh

3D Modeling · Gaming Apps

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146
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I specialise in 3D modelling. Characters, props, environments, weapons. Realistic style, semi-realism, casual. I work with Unity and Unreal Engine game engines: scene setup, lighting, working with shaders, and more.
Blooming zombie
93
Blooming zombie
3D Modeling
Zombie head model. Sculpted in ZBrush. UV - blender. Textures - Substance Painter. Render - Marmoset.
Pack of hypercasual garden machines
83
Pack of hypercasual garden machines
3D Modeling
Hypercasual machines for mobile game Renovation Empire